Seraph: A Seraph is gifted with six wings that are concealed within a mark on their back and can be released whenever they please. Seraphs possess low physical strength and as such cannot use extreme hakuda abilities like shunko. They are skilled in reiatsu control and kido and are adept in hoho. Seraphs are also naturally gifted with a familiar of their choice.
Familiars are basically pets that posses the same abilities as their masters and can also engage in spars but only against other seraphs with consent or against another familiar for sport. Familiars cannot be used in a spar with their master against a single opponent (2 vs. 1).
If this race is chosen you may not become a vizard.