View Single Post
Old 01-19-2012   #28 (permalink)
Pika<3 Male
Champagne Supernova
 
Pika<3's Avatar
 
Join Date: Nov 2009
Posts: 41,870
Blog Entries: 27
Default Re: Fairy Tail: Guild Wars Tracker/Bio Thread

Spoiler
Quote:
Originally Posted by Rin View Post
Name: Amaranta, The Gatekeeper
Age: 25
Guild: Thieves Guild (subject to change)
Rank: Guild Mage
Appearance:
Magic: Celestial Spirit Mage with affinity to Seidhr Magic
Magic Techniques:
Spoiler
Main Magic: Celestial Magic is a skill which allows the user to summon Spirits from another world or the Celestial World using Keys of the Gates. The ability to summon the Spirits is limited by how much magic the user has to sustain them; if they summon more Spirits, more of their magic is exhausted. Usually, there can only be one Spirit summoned at a time.
Golden Keys:
Spoiler
Gemini: The Gemini have the ability to transform into anyone flawlessly. Once transformed, they will gain the transformed person's knowledge, magic and their recent thoughts (if not while they are thinking about them in real time). Gemini, however, can only hold the transformation for five minutes, and they must touch the person in order to transform. This may be due to the summoner's magic capability rather than their own. Gemini can only retain the capability to transform up to two people, and any more additional transformation requires them to erase one of the transformed forms. When Gemi and Mini do not transform into anybody, they can both walk on the ground and float in the air.

Silver Keys:
Spoiler
Pegasus: A flying winged horse with the power to create springs where his hoof hits the ground. He can also imbue objects with the power of lightning. Pegasus - Wikipedia, the free encyclopedia
Pyxis: A compass that can be attached to the hand by a string. It has the power to reveal the location of anyone or anything on the field to the user.
Scutum: A large rectangular shield in Roman style. It can protect the user from direct physical attacks and reflect the magical ones.

Secondary Magic: Seidhr Magic (Animal Possession): Animal Possession in which the user can confine an animal’s spirit within themselves and then use that spirit to aid them in battle by receiving its non-magical attributes.
Spirits:
Spoiler
Bear:Strength and vitality increase, speed decrease, fangs and claws.
Boa Constrictor:Restriction of movement and crushing power, fangs to grip the prey, speed.
Mole:Speedy digging power.[to be added later]

Other:
Spoiler
Likes: nature, observing the sky, quietness, relaxing music
Dislikes: meaningless noise, rushing, violence
Personality:
Spoiler
Due to her childhood spent in a forest and without contact with ‘civilization,’ Amaranta often has troubles to understand the actions of other people. As a result, she can come off as naïve or weird when she asks peculiar questions to clarify the situation for herself. It might also be easy to take advantage of her because of it. However, her social clumsiness is more than compensated for by profound understanding of the nature and its laws. She is used to rely to her own powers and quick to comprehend how things work when they are explained to her properly. When she takes a liking to someone, she is very reliable and willing to sacrifice much of her time and effort to help them out. She is friendly and eager to learn new things, as long as the others treat her kindly. If it’s not the case, she is more than able to return their treatment in kind.

Biography:
Spoiler
Amaranta was born into a tribal society that resides in reclusion deep in the East Forest. As a curious youngest daughter of one of the shaman’s apprentices, she often listened in on their meetings instead of learning from her mother as a child, and was regularly punished for it. To escape the anger of the grown-ups, young Aramanta developed extraordinary running and evasive skills, as well as a talent to talk her way out of trouble. Since her curiosity couldn’t be quelled, when she was 10, the head shaman rewarded her resolve by giving her some lessons even though she wasn’t a boy. Thanks to that, she received knowledge about the mysteries of the nature from both female and male point of view, as well as some information about the world outside the forest.

For 10 years, she was content with studying her home environment. She learned everything there was to know about the forest, animals and cycle of the year. Moreover, the shaman had recognized her affiliation with celestial magic in her. This was a rare gift that had to be supported, and Aramanta spent several hours a day training her magic. The keys she used were the protected treasure that her tribe guarded for long centuries and their origin was shrouded in mystery and long forgotten. She also improved her ability to communicate with the spirits of animals, something that every shaman of her tribe was able to do, although she could hardly come through and learn how to let them help her in battle despite all her training. As a result, she only mastered a few transformations while still at the forest.

When she reached the age of 20, the forest gradually became too small for her. The stories about the outside world appeared more and more enticing, until one day, she just couldn’t stay home anymore. She didn’t leave without a word though; she spent quite a lot of time reasoning with the elders, and finally, she was allowed to go and widen her horizons for the sake of the tribe. So she left the forest and dared out to the dangerous civilized world, and she travelled alone, learning not to trust everyone on the first sight the hard way, until she was picked up by a mage guild. The Thieves Guild became her new family and a place to constantly improve herself.

Weapon: a Spear
Quote:
Originally Posted by Lord Irvine View Post
Switched my magic to Shadow Magic. Basically got them off what it looks like the guy from FT could do, with some techs of my own.
Quote:
Originally Posted by ZiggyBoy91 View Post
Name: Collis
Appearance:
Spoiler

Guild: Pure Destruction
Rank: Normal
Magic: Dead Matter Control
Magic Techniques:
Spoiler
  1. Bone spear
  2. Bone wall
  3. Dead Matter Whip
  4. Bone Spike Wave
  5. Bone Coffin
  6. Bone Minion
  7. Bone Wall

Other: Collis' only has his left arm, the other is a constant dead matter arm.
Quote:
Originally Posted by White View Post
Name: Alexander White

Appearance:

Spoiler


Guild:
Pure Destruction

Rank:
Guild Master

Magic
: Fairy Ring
Spoiler
Fairy ring is a unique type of light magic that uses the different arrangement of rings to create varying effects. The rings move according to the creator and are made of sunlight, moonlight, and starlight in such a powerful and dangerous combination, that it could prove incredibly deadly to anyone that comes in contact with the rings. The light of the fairy rings react to the will of the caster, making their power change from powerful assault, to support, healing, or defense.


Magic Techniques
:
Spoiler
Fairy Rings: Formation 1 - The most basic and versatile of the formations, this formation generates singular rings in a desired quantity that can emit a shockwave-like force to push targets, slice, fire a laser, act as a shield or detonate like small bombs.

Fairy Rings: Formation 16 - Fairy Boots - A movement enhancement support formation that bestows three rings around each of the target's legs. The rings allow the user to run or fly at an enhanced speed. The three rings around the legs can be expended to release an instantaneous burst of energy to propel the user at an even faster speed for a brief period of time, or deliver a devastating kick. The burst has a three-use limit, each use will remove one ring from each of your legs, once all three have been used, the spell will wear off.


Fairy Rings: Formation 23 - Fairy Veil - A defense enhancement support formation. Three fairy rings encircle the body of the target and enhance their body with a soft light, making their skin steel-like and acting as a damage cushion. The Fairy Veil can be expended to grant the target 1 turn of invisibility.

Fairy Rings: Formation 29 - Fairy Gauntlets - A strength enhancement support formation that enhances physical and magical power. The gauntlets form as gloves of light with three rings around the wrist. This magic is also somewhat like a small shield around the hands and allows the target to grab anything, even fire, air, light, or other magic, infused it with the magic of the gloves and use it as their own weapon. Once magic has been infused into something, the one ring will disappear from each gauntlet, after the third infusion, the spell will wear off.

Fairy Rings: Formation 33 - White Copper Mirror - Three rings come together in a target-like shape, the rings act as a detonation shield, the shield will absorb the shock of an attack and light up, returning an attack of its own proportional to the power of the attack used. The shield can be arranged in the shape of a dome.

Fairy Rings: Formation 45 - Several rings stack in a pillar, the person inside is healed while the rings act like a barrier.

Fairy Rings: Formation 58 - Buster Formula - Arranges five rings in any shape, the rings explode with tremendous force when they have a close enough proximity to one another. If the rings are arranged in a linear formation, the rings will fire a powerful laser as wide as the rings themselves.

Fairy Rings: Formation 77 - Fairy Meteor - Arranges the fairy rings in a stacked concentric circles that fire circular blasts of light. The more the rings are stacked, the more powerful the meteor. The rings can also be divided, allowing for multiple firing points.



Other:
Eye patch - A signature item of the practitioners of one of the Pure Destruction guild's trademark spells. The eye patch is a seal that is worn over the right eye to contain the power of one of their spells. Once the patch is removed, the spell can be fully utilized.

White's Familiar
Spoiler

Name: Beaux

Animal: Spirit Fox

Magic:
Resize Magic - Allows the familiar to change from pocket-sized to 10 feet in height from front paw to ear.

Appearance:
Quote:
Originally Posted by Air Rider View Post
Name: Giulia
Appearance:
Spoiler

Guild: Pure Destruction
Rank: Normal
Magic: Magic Essence
Magic Description: Magic Essence is a type of magic that utilize the power of magic in its most purist of form. It gives the user control over magical energy. However, she is not able to control magical energy that is already in use by other people meaning she cannot simply dispel or manipulate magic attacks etc that are not her own. Giulia, is most cases, makes magical energy materialize to perform spells. Giulia, when materializing her magic, likes to model it after her favourite animals. When materialized, magic energy appears white.

Magic Techniques:

Spoiler
Spirit of the Sparrows (modelled after the Scissor Tailed Sparrow) – is a spell that conjures up multiple sparrows made of magic. These sparrows are sent toward the enemy at a fast speed and when contact is made, inflict damage.

Gazelle’s Rage (modelled after a gazelle) – is an explosion spell. The caster summons a gazelle that dashes, extremely fast, towards the enemy of the caster’s choice. When near the target the caster can make the gazelle detonate. The gazelle is capable travelling in the air, and its path is controlled by the caster.

Pack of Wovles (modelled after the Grey Wolf) – the caster makes a pack of wolves. In each pack there are 10 wolves and the caster can make up to 3 packs, totalling 30 wolves. The wolves are viscous and attack anything the caster sees as an enemy.

Gentle Pure Force – is similar to Pure Force. The only difference between the two is that Gentle Pure Force is used on the caster. It allows the caster to fly. The path of flight is controlled by the users mind.

Protection – the caster takes magical energy and materializes it into a shield. The shield is circular and is big enough only to protect the caster. The shield can stop both magical and physical attacks.

Lion’s Brilliance (modelled after a lion) – a lion is created right in front of the user, be it on the ground or in the air. The lion cannot move but is just there from show. From the mouth of the lion a beam of magical energy is fired.

Animal Kingdom (modelled after many animals) – when casted numerous animals appear around the target of choice. The target gets surrounded then bombarded, similar to a stampede, by the animals.
Quote:
Originally Posted by vi3t_93 View Post
Name: Shizuo Kenji



Guild: Bracer
Rank: N/A
Magic: Light Magic/Heavenly Body Magic
Magic Spells: Refer to wiki, the first 7 spells are relevant.

Quote:
Originally Posted by AnimeFan Nl View Post
finished my sheet
Isaac Darc
also joined the Thieves Guild
Quote:
Originally Posted by mariorive24 View Post
Posting my familiar to be aproved.

Familiar: Anise She's a small black cat that is Shion's familiar and best friend.
Spoiler

Magic power: Book of the dead:
Spoiler
By collecting the wandering souls within in a place, she can use them for getting information, scouting and spying. Collect the souls takes some time.
Quote:
Originally Posted by Bloodrunk View Post
Name: Cain
Appearance:
Spoiler

Guild: I don't know. :<
Rank: (You start off as normal)
Magic: Darkness Magic - Fairy Tail Wiki, the site for Hiro Mashima's manga and anime series, Fairy Tail.
Magic Techniques:
Dead Wave - User sends a wave of ghosts rushing at the enemy.
Dark Beam - Fairy Tail Wiki, the site for Hiro Mashima's manga and anime series, Fairy Tail.
Soul Extinction - Fairy Tail Wiki, the site for Hiro Mashima's manga and anime series, Fairy Tail.
Demon Blast - Fairy Tail Wiki, the site for Hiro Mashima's manga and anime series, Fairy Tail.
Darkness Stream - Fairy Tail Wiki, the site for Hiro Mashima's manga and anime series, Fairy Tail.
Dark Wave - Fairy Tail Wiki, the site for Hiro Mashima's manga and anime series, Fairy Tail.
Dark Barrier - Fairy Tail Wiki, the site for Hiro Mashima's manga and anime series, Fairy Tail.


Approved
__________________


Pika<3 is offline   Reply With Quote