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Old 12-27-2008, 05:47 PM   #1 (permalink)
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Default SPARTAN-III Project




""You have been called upon to serve, you will be trained...and you will become the best we can make of you. You will be the Protectors of Earth and all her Colonies""

—Dr. Halsey to SPARTAN recruits

Projections calculated by the UNSC Office of Naval Intelligence concluded that by 2525 the instability of the outer colonies would result in widespread rebellions unless drastic military measures were taken. The SPARTAN-II program would meet these requirements, creating a small group of elite soldiers meant to subdue insurrections in their infancy. In this way, civilian casualties might be minimized, civil war averted, and costly conventional solutions made unnecessary.

The project was led by Dr Catherine Halsey of ONI's Section 3 and Chief Petty Officer Mendez of the UNSC armed forces. Candidates for the program were selected from children deemed to possess superior physical and mental attributes. By 2517, 150 suitable candidates had been identified, but for budget reasons only half that number were "conscripted", most were between five and seven years old. To preserve the program's secrecy, the children were replaced by flash clones which would die soon thereafter due to numerous medical complications associated with flash-cloning an entire human being.

Taken to Reach, these child-soldiers began training under CPO Mendez. To marginalize the civilian lives they had once led, their names became a combination of their given names and a number (like "John-117").




As SPARTANs you will be enhance with these drugs. [Default upgrades]

  • Drug 8942-LQ99: A carbide ceramic ossification catalyst to make skeletons virtually unbreakable.
  • Drug 88005-MX77: A fibroid muscular protein complex that boosted muscle density and strength.
  • Drug 88947-OP24: A retina-inversion stabilizer drug. It boosted color and night vision capabilities.
  • Drug 87556-UD61: Improved colloidal neural dis-unification solution, which in turn decreases reaction time.

[Upgrade list] Each SPARTAN can pick 2 addition drugs during augmetation

  • Carbide ceramic ossification: The grafting of advanced materials onto the skeletal structure to make bones almost unbreakable. If coverage exceeded 3 percent of the total bone, mass white blood cell necrosis was common. In adolescents, growth spurts could result in bone pulverization.[Adds Strength]
  • Muscular enhancement injections: An intra-muscular injection of a protein complex to increase tissue density and decrease lactose recovery time. Increased the risk of a fatal cardiac volume increase.[Adds Endurance and Defense]
  • Catalytic thyroid implant: The implantation of a platinum pellet in the thyroid containing human growth hormone catalyst. This boosted growth of skeletal and muscle tissues. It was known to suppress the sexual drive and cause elephantiasis.[Adds Evasiveness]
  • Occipital capillary reversal: Increased blood vessel flow beneath the rods and cones of the retina. Increases visual perception. Known to cause retina rejection and detachment, as well as permanent blindness.[Adds Perception and Endurance]
  • Superconducting fabrication of neural dendrites: Altered the bio-electrical nerve trans-duction to shielded electronic trans-duction. Resulted in a 300 percent increase in reflexes. Showed evidence of an increase in intelligence, memory, and creativity. Often caused Parkinson's disease and Fletcher's syndrome. [Adds Reaction Time and Evasiveness]

AMMO



Ammo Upgrade:
[in addition to the augmentation drugs, SPARTANs are allow to choose 2 ammo upgrades at the beginning of their service.]

  • Armor Piercing Rounds: [Adds Attack]
  • Larger Clip: [Adds 3 turns before you have to reload]
  • Plasma Shells: [Adds attack against shield]
  • Heat Seeking Rounds: [Adds Accuracy]
  • Explosive Rounds: [Small Area Damage(even if you miss by a little it will still hurts)]
  • Snowbind Rounds: [Reduce overheat rate(add 2 turns before reloading)]




Spartan Only Section:

Spoiler
ARMOR



Armor: As a member of the SPARTAN-III project, you gain access to the MJONIR power assault armor. Theses armor comes in various types


  • MJONIR mark IV: This is a low tech armor that does come equip with a low energy shield. But on the bright side it can hold 35 upgrades.(All stats are Ds before upgrades)

  • MJONIR mark V: This armor is well balance and comes with a moderate energy shield. Line with titanium alloy this armor can also take moderate damage when shields are down. This armor can hold 10 upgrades. (all stats are Bs before upgrades)

  • MJONIR mark VI: This armor is the latest technology built by the UNSC. This armor enhance the users Strength, Evasiveness, and Defense(giving the 3 stat an auto A). It also comes with a high level energy shield. Because of its high quality design this armor only contain room for 5 upgrades.


Armor Upgrades:

** = more than one can be selected. Each time you select the item again it will cost 1 upgrade points.
  • **Energy Shield [Increase Defense]
  • **Shock Absorber [Increase Defense]
  • **Enhance Neural Interface [ Increase Evasiveness and Reaction Time]
  • **Titanium Base Lining [Increase Defense]
  • **Mobility Enhancement[Increase Speed and Evasiveness]
  • Juggernaut Armor Plating [Greatly Increase Defense but Decrease Speed]
  • Ninjanaut Attachments[Greatly Increase Speed but lowers defense]
  • Psychonaut Attachments[ Greatly Increase attack but lowers evasiness]
  • **Extra weapon slots[allow more 1 addition weapon per slot]
  • **Grenade Belt[increase attack]
  • Jetpack attachment[Increase Evasiveness]
  • **Neural Optics[Increase perception and accuracy]
  • Orbital Drop Shock Trooper interface[Increase endurance and perception]
  • **Enhance biomass[Increase strenght but lower speed]
  • **Biofoam injector[increase endurance]
  • Recon armor set[Increase accuracy, speed, and evasiveness. Decrease Strength, Endurance]
  • Shoulder mount mini turrets[Increase attack]
  • AI companion[Increase perception, reaction time and accuracy]
  • Intelligent AI companion(only if you have AI companion)[Increase Perception, Evasiveness, and Accuracy]
  • Will of the SPARTAN [Once per match you can use this armor upgrade to restore damage fully]
  • Overshield(after having 5 energy shield upgrade and an Intelligent AI) [Greatly Increase Defense]
  • Optic Camo(After having intelligent AI and 3 enhance neural interface)[ Invisible for 2 turns]




Character Template:
Code:
Name:
Rank:(officer ranks are off limits)(use military ranks)
Gender:
Class:
Race:
Age:
Height:
Weight:
Birthdate:Month/Day/Year
Preferred weaponry: (Such as sniping, assault, short-range)
Preferred weapon: (MA25B Assualt rifle and so on)
Armour/Clothes: 
Hometown/planet:
Current station:
Ship: (If any)
Description:
Profile: (Biography)


Intial Skills:

Spartans will be selected after you've proven yourself in battle.


Combat System - It's going to be your basic RP combat system.




CLASSES



1. Leader LOCKED

Will be given by me
leaders can use any weapon, but cannot use tanks or banshees

2. Meatgrinder

backbone infantry. starts with:
sub-machine gun, magnum(HALO 2 class)

3. Sniper

long range specialist, weak at close range
S2AM sniper rifle, magnum(HALO 2 class)

4. Demolitions

anti vehicle/turret trooper, but can be deadly vs infantry also
rocket launcher, magnum(HALO 2 class)

5. Special Forces

good for both long range and short range, but not specialised in either
battle rifle, magnum(HALO 2 class)


RACES
Spoiler


These are the allowed races
Brutes(Jiralhanae)-
These barbaric, fur-covered giants are about two heads taller than a normal human. They possess enormous amounts strength and stamina. But they also have a skill for battle tactics, which are much like an Elites, but they don’t need any shield because they posses natural armor. There fur is usually any type of brown, from light brown to dark. If they are in a group of attackers, if a Brute is the last man standing, he will drop his weapon and go into a rage, charging and smashing anything in his way. Since the day they met the Sangheili(Elites) they have always had longstanding rivalry with them.

Drones(Yanme'e)-
These sentient insects are about the size of a grunt but they have hard shells and the ability to fly, long distances. They can not speak any languages, but they have a "language" between the other drones, which are just an assortment of clicking and buzzes. There skin is gray, with shiny green or red areas around there body. There shells are over there head, there chest and on there back. They only have three fingers(including thumb). They usually are ordered by a higher ranking person, like a Brute, Elite or a Drone who has a lot of accomplishments to his name.

Elite(Sangeili)-
The Elites are a proud warrior race, subservient only to the Prophets they
Traditionally protect. With there enormous strength and quick reflexes, Elites are physically superior to humans in every respect and they are also cunning tacticians. They are about the same height of a normal human, with en-longed heads. There mouth consists of four flaps that move as their lips.

Grunts(Unggoy)-
Grunts are the lowest beings in the Covenant Hierarchy. Relying on giant rebreather packs to provide them with a methane atmosphere. They are about four feet tall, with blue skin. There arms are small near the body, but become bigger to allow there large fingers to fit(3 fingers). They have high pitched voices, and usually alarm there team mates before doing a serious action.

Humans-
Humans as we know them, just a little smarter.
(Human-Subclass)Spartan- The modern Spartan program (in contrast to its ancient Greek counterpart) was initiated in 2491, an element of the ORION project. Though not much is known about the first generation of warriors (their training, augmentation, goals, etc.), they were successful enough to garner the necessary consent for a second phase, aptly named SPARTAN II. Under Dr. Halsey, the Spartans would be developed in conjunction with the MJOLNIR armour project, the culmination of a powered exoskeleton technology that had been used for some time by the UNSC, and eventually, by frustrated cargo handlers everywhere. The initial goal of the SPARTAN/MJOLNIR project was to provide a surgical strike team capable of dealing with Human rebellions quickly and efficiently, averting the use of large scale military force, and preventing the tremendous loss of life and civil war that would have inevitably ensued.

Hunter(Lekgolo)-
Hunters are orange worm-like organisms that measure 8 feet tall, but when they are in there armor, they go down to 6. They mate early and have lifelong relationships, which is usually why they are always found in pairs. There armor is usually blue, with an integrated Fuel Rod Cannon that shoots in Long bursts. There is a shield on the armor that deflects most firearms. They are too large to fit into most vehicles.

Jackel(Kig-Yar)-
Jackals, like Grunts, are members of the Covenant worker class. There Speed, equipment, and comparatively greater ferocity of the jackals makes them more respected than grunts.



SKILLS
Spoiler

You start out with 2 skills at first, so pick wisely. Only the level one or (1) can be seleected at the beginning. Each battle you win you will earn 1 skill point to spend on addition skills.


Charge(1): You charge to your destination with your weapon in your hands(2 handed weapon)
Dash(1): You charge to your destination with your weapon in hand(one handed weapon)
Duel wield(2): you can hold a one handed weapon in each hand
Duel wield(4):[Must have Duel Wield(2)] you can hold a two handed weapon in each hand
Weapon Specialization(weapon)(2): You have mastered using a weapon, and you can shoot better than any other person who just picks it up
Tactical mind(2): you can quickly think of plans in the heat of battle
Block(1): you can block almost every strike when someone tries to hit you with there gun, weapon, or hand.
Grenade Skip(1): you can make a grenade skip 50 feet off any object, even around corners
Grenade Pelt(1): you throw a grenade so hard, it hurts them when it hits them.
Operate Land vehicle(1): You can drive all unarmed vehicles
Operate Armed vehicle(2):[Must Have Use Land Vehicles] you can Drive Armed vehicles
Operate Small Aircraft(2): You can fly small Aircrafts(Fighters, Capsules and Personal planes)
Operate Large Aircraft(4): You can fly large Aircrafts(Transports, Warships, and Jets)
Operate Boat(2):You can drive boats.


Last edited by CptKelly; 12-29-2008 at 04:55 AM.
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Old 12-27-2008, 05:51 PM   #2 (permalink)
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Default Re: SPARTAN-III Project

thats alot of stuufit looks awesome
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Old 12-27-2008, 05:55 PM   #3 (permalink)
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Default Re: SPARTAN-III Project

Please note that these number and AI name are off limits:

AI: Cortana

ID: 117
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Old 12-27-2008, 06:02 PM   #4 (permalink)
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Default Re: SPARTAN-III Project

dog damn...i hope this goes well for you kelly
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Old 12-27-2008, 06:06 PM   #5 (permalink)
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Quote:
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dog damn...i hope this goes well for you kelly


yeah i hope so too
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Old 12-27-2008, 06:15 PM   #6 (permalink)
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Default Re: SPARTAN-III Project

awesome group
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Old 12-27-2008, 06:15 PM   #7 (permalink)
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Default Re: SPARTAN-III Project

looks good kinda reminds me of my humanity's last stand group

ill make my char a bit later
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Old 12-27-2008, 06:17 PM   #8 (permalink)
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Quote:
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looks good kinda reminds me of my humanity's last stand group

ill make my char a bit later

its a halo group
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Old 12-27-2008, 06:18 PM   #9 (permalink)
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Default Re: SPARTAN-III Project

nice nice...i hope it blooms!!!*throws flower petals*
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Old 12-27-2008, 06:21 PM   #10 (permalink)
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its a halo group
humans in a SF space world same theme
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