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Old 12-12-2011   #1 (permalink)
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Default Anarchy Rising: A City of Nightmares OOC/Sign up

Anarchy Rising: A City of Nightmares

This is a reboot of my previous RP which you can find here Anarchy Rising: The San Fransisco Chronicle IC
Other than were the plot left off this is a complete reboot ALL CHARACTER SHEETS MUST BE RESUBMITTED.
Sample character sheet
Spoiler
Name:
Gender:
Age:
Appearance:
Picture
Faction:
Weapons:
Abilities: (dependant on faction)
Personality:
Biography:

SEEKING GMS
In Addition I am actively recruiting GMS to assist in helping me run this RP, this particular world is too big and far too in depth for me to run on my own, and any GMs who apply need to be committed as this is what caused the previous incarnation to stall and eventually die. PM me for more information if you are interested
The RP
Anarchy Rising: A city of nightmares is meant to be a fast paced and dangerous RP. Characters can and will die if they make mistakes (if your character dies you can make another). WE will not put you in situations where the only choice is for your character to die, but the threat of character death is very real.
Anarchy Rising: a city of nightmares is not an anime based RP, it runs on real world physics, biology and the like. Due to the nature of the world however some characters will be allowed supernatural abilities, namely the ability to use psychic powers or magic.
Likewise if characters get injured (and they will) they are injured, they will not still be running around on a broken leg, or with bullet holes through your chest. So be careful about the decisions you make.
Finally as a rule, players who are absent for more than two days without notification will be eliminated (they can reapply for new characters upon their return)
GM updates will come once a day (more can be hoped for but once a day is guaranteed)
Once a week there will be weather, time, and world updates.
BACKGROUND
Spoiler

(for even more background check RP posted above)
San Francisco is a torn and broken city. The culmination of a rapidly increasing global population and the race for resources lead to a series of wars which ravaged the planet, crippling countries and obliterating governments. But a shattered world was not all the wars left in their wake, with the governments all but gone and mans military might scattered and fractured the monsters crawled out of hiding and into the metaphorical light of day. The legends, nightmares, creeps, and monsters which had become nothing more than haunting stories proved real, unified man had forced these creatures into hiding but now they were once again free to roam the earth and plague the night. Displaced refugees clinging to the remains of a ravaged society and ravaged cities made easy pickings for the assortment of supernatural predators.
The Catholic Church has undergone a rebirth as it were, achieving a level of power and influence it hasn’t experience since the middle ages. The church offered protection and safety from the old terrors which roamed this new world, its ancient records offering insight into how defend, and fight back.
Likewise the Vampires covens have also gained immense influence, their ancient organization allowing them to flourish in the chaos. But the competition between covens prevents a unified Vampire race as each vies for superiority of the others. On the west coast the Dragon clan has become the most powerful controlling most of the Pacific Northwest while the children of the flame have occupied Southern California. This has forced the remaining two influential covens (the Warlocks and the Serpents) to both occupy San Francisco and has put the two ancient orders in a state of gang warfar throughout the ruined city streets.
The lycan packs are the third major player in the city, their animalistic natures giving way to a loose confederation up and down the west coast. Though the packs lack the unity to take over the coast; they do possess the organization to fight back against any encroachment into their territory, putting them at odds with the incursions of the church and the megalomania of the covens. The natural spirituality of the nature in tune lycans has also spared them conflicts with many of the more dangerous and bestial predators which now stalk the ruined parts of the city which separate the four territories.
The parts of the city not controlled by one of the four factions plays home to a constant game of cat and mouse between the scattered refugees who flocked to the city and the nameless hordes of monsters which stalk them as prey. The refugees run scared through abandoned buildings and streets looking for shelter, the few small independent outposts’ far past capacity and the church struggling for supplies, many choose to seek the relative production of the covens or packs, as at least there the farming knows boundaries.
Now the uneasy standstill has been plunged into anarchy by the coming of the Fog. It came in the night masquerading as the haunting fog which routinely came off the bay and swirled through the decrepit city streets. But voices resonated writhing, ghostly sounds of longing, pain, anger and fear which curled along its icy tips as it sought after and gorged itself on the life and souls of those living souls that couldn’t escape its clutches.
A small group were protected within the confines of a church, lead there by a strange being who called himself Azreal and claimed that the fog would soon swallow the city whole and then progress across the whole coast until it was sated, and that soon consecrated ground and the rays of the sun would be unable to hold out against it. The hope lay in finding the conduit and eliminating it, a location that appears to be on a boat near the golden gate bridge.
To make matters worse the former bastion that the Cathedral of Saint Michaels had provided to refugees on Treasure Island as succumbed to the onslaught of unholy forces. Demons of corrupted a group into becoming human sacrificing cultists and appear ready to summon their own unholy force.
Finally the area around Coit Tower has been closed off to outsiders, all that have ventured there have failed to return and the feeling of malevolence seeps from this place ever stronger with each passing day.
This is the world you find yourself in, desperate, and horror filled. The four factions on the brink of war and the other factors having caused San Francisco to become the city of nightmares.

The Factions
The Church
Spoiler
The church is the main human power operating in San Fransisco. In the aftermath of the wars, governments were scattered or obliterated all together, lives, families, and cities were shattered and monsters roamed the earth, the description “dire times” just doesn’t do it justice. But in trying times people turn to god and guidance and the various faiths were all too happy to oblige. The Catholic church, had the resources and the influence to quickly rise to power in the west and have become the dominate organization in the west. And while the heart of the churches American power presides on the east coast it is desperately trying to push its influence further west, past the frontier the Midwest has become and establish itself on the west coast. With Seattle and LA firmly in the grasp of a two covens the church has chosen San Francisco to be its bulkhead of the west. And though the church tries desperately to protect the refugees which have flocked to the city, its resources are stretched to the breaking point.
The church has inducted many into its new army, but the churches shock troops are the exorcists. The exorcists come to battle with more than just guns and ammo, they have been given the knowledge of how to fight back against the monsters, long ago forged weapons, tomes, forgotten incantations, seals and much more are part of an exorcist’s arsenal. This makes the exorcists formable but what truly has come to separate them apart is their burgeoning psychic abilities. The argument about if these powers are a gift from god to help his children fight back in their darkest time or the human bodies evolution to survive continue but what remains certain is these new found psychic abilities have made the exorcists a forced for, even many of the worst horrors, to reckon with.
Powers
· Exorcists have access to holy weapons, spells and other such devices
· Many exorcists also possess psychic abilities as this has become a point of emphasis for the church in its recruitment.
· Combat training


Refugees
Spoiler
The wars and the subsequent hordes of supernatural creatures has caused many to flee their homes and seek out any safety they can eek out. Most hope to make it into the confines of one of the churches citadels, but these have progressively become overcrowded far past capacity. Some choose to seek out the protection of the covens or the packs as a last resort, as even though they are in reality little more than cattle in these arrangements, at least they are a herd with protection. And some segments of the city have managed to fortify themselves into makeshift holdouts and fortresses but for most they have only movement and their own resourcefulness to protect themselves from the predators which stalk the city streets.
Refugees are normal humans, they don’t have psychic powers, or enhanced strength, and most are scared, frightened and alone. They are equipped with whatever they can salvage and most are constantly on the move seeking a shelter for the night.
Powers
· You’re a basic human, life sucks, run
· You can be equipped with whatever you can find


The Covens
Spoiler
The oldest of the covens are ancient, dating back well over two millennia, while the youngest may be just a decade old. Regardless of their age or prestige all covens are in a continual game of chess with one another, vying for dominance over their fellows in a millennia old game of political intrigue and espionage. Even within the covens themselves political intrigue and infighting runs rampant as the vampires vie for positioning against their peers and elders; and in even rarer cases the position of master when the current incumbent’s hold weakens or ends. While all vampires share similarities, an unholy thirst for blood, superhuman strength, speed, immortality but each coven is different, a different family and lineage with different abilities and strengths. Some may have a talent for magic, same may have inherent psionic traits and others may have a physical superiority.
The aftermath of the wars provided a prime opportunity for the covens to carve large chunks of territory out for themselves. After a short but brutal conflict in the west between four of the elder and more prestigious covens the serpent and warlock coven where left in shatters and both were forced into San Francisco neither possessing the strength to overcome the church, each other or the packs. The serpents were decimated in a conflict with the Dragon coven and forced out of the pacific northwest hoping to take refuge in torn city of San Francisco, however the previously smaller Warlock coven had already staked their claim in the city and a conflict ensued. The Serpents where outmanned but their master, William, was able to slay the master of the Warlock coven, leaving both devastated. And now both seek to gain the upper hand over the other and begin their conquest of the area.
Power
· Enhanced strength, speed, reflexes and healing (though all less than transformed lycan)
· Can choose magical, powers if from warlock coven
· Can choose vampire powers if from Serpent coven
· Will weaken and quickly die in sunlight
· Will weaken if exposed to garlic,
· Hurt by holy water or holy symbols
· Very vulnerable to holy spells of exorcists.
· Can be traditionally killed by removing head or wooden stake through heart


The Lycan Packs
Spoiler
Much like Vanpirism, lycanthropy is a magical affliction which turns a human into something else, however where Vampirism can be seen to be more of a supernatural change through undeath, Lycanthropy can be more defined as something altogether physical. And unlike Vampirism which is passed down differently coven to coven, lycanthropy is always inherited through a bite. One bite by lycanthrope will cause the bitten to go through an intensely painful transformation culminating in taking their bestial form upon the first full moon. And while the famed werewolf is the most famed case of lycanthropy, werecats, bears, panthers, lions, rats and dozens of other animals hybrids also exist in the world. The Packs are a loose organization, more similar to a light confederation loosely overseen by an oligarchy of elders than any stringent government, each pack has an elder or elders (depending on its size) and that elder is the representation of that pack to the loose confederation as a whole. And unlike the vampire covens who see substantial movement between the covens, a lycan will likely be a member of their pack for life, suiting their newfound animal instincts. Lycans on a whole do not inherit supernatural powers upon their transformation however out of, even lycanthropes who are in their human form possess more strength, speed and acute senses than any normal human.
The lycans are much more in tune with the earth than any of the other major powers present in San Fransisco and thus have occupied, golden gate park, the golden gate, and the area on the other side of the bridge. Unlike the church and the Covens, the packs have no desire to control the city at large and instead have undertaken a xenophobic fervor in defending their territory from any incursions from the other races.
Powers
· Most physically powerful of all four factions when in hybrid form
· Enhanced speed, strength, reflexes, a senses
· Quicker healing and ability to take the most damage
· Ability to transform into a hybrid of whatever lycan they are, which greatly enhances all mentioned abilities
· Full moons substantially enhance their power but force a transformation
· Weak to all silver


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Approved character sheets
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Anarchy Rising: a City of Nightmares RP
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Old 12-12-2011   #2 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

Ah, this brings back memories. *reserves*
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Old 12-12-2011   #3 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

Lol finally got the time to finish the entire outline for the first few acts plot, and then time to restart it

though this edition will be less forgiving
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http://www.animecrazy.net/forums/sho...0#post11629980

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Old 12-12-2011   #4 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

Will there still be giant golems I can crash trucks into?
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Old 12-12-2011   #5 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

of course there will be, whats the fun of it without depth and explosions
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But now I always see the funny side, now I'm always smiling*smiles*
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Old 12-12-2011   #6 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

^-^ okay, let me find Elle's sheet
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Old 12-12-2011   #7 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

sounds good, should still be on the old page
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Old 12-12-2011   #8 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

There we go.. Elle Blake, reporting for duty! (?
Spoiler
Name: Elle Blake
Gender: Female
Age: 400 (Looks around 17-18)
Appearance: Around 5’8. She has long, blonde hair with bangs and fringe that goes down to her waist and eyes so blue they normally look purple. Normally wears a sleeveless black shirt with a turtle neck, and black sleeves that she wears separated from the shirt. Under that she wears black, tight jeans and black/white sneakers.
Picture
Spoiler

Faction: Vampire
Weapons:
Walther P99 strapped to her leg for easy reach.
Spoiler

Steyr AUG A3 hanging from her back.
Spoiler

Dagger strapped to her other thigh.
Spoiler


Abilities:
Can turn into a Bat, but she shrinks out of her clothes, so normally she uses this form for infiltrating missions or as a last resort, since everything she owns is left on the floor.

Elemental Magic: For the first three spells, Elle makes up incantations on the spot, making them fit to the situation perfectly.
From 1-4, the time it takes for Elle to conjure the spell and the energy she wastes grows exponentially.

1. Tosses big boulders at target (Small strain after casting it)

2. Turns the ground beneath the target into swamp-y mud. (Stomach ache after using it, can only be cured with human blood.)

3. Raises sharp rocks from under the target (Severe headache after using it)

4. Creates a small chasm under the target and blasts rocks from inside it. (Gets a migraine after using it, if used twice in the same 12-hour span she’ll faint)
"Spirits of the center Earth,
I call upon you, to help me.
I entreat you, combatants of the right causes,
To rise up against this evil and malicious presence.
Utilize your mighty force to destroy and cut down this evil.
So that it may no longer wield its wicked influence."


Personality:
Some of the main personality traits are:

The Violent Approach: When Elle’s mad, things get physical, and not in the good way. She will punctuate verbal abuse with plenty of good old fashioned violence.

One Of The Boys: Elle often pals around with male friends instead of having girl friends. She plays male games (baseball instead of softball), and might even be accepted as just "one of the boys". She might be rude, and use crude or less-refined slang like a boy. She spits, bleeds, and plays in the dirt, without caring about getting dirty.

I’d Rather Be Alone, Thanks: The girl is quite mean and cold, preferring not to relate to anyone much at all. She keeps to herself, preferring to sing, train or climb trees rather than chat. Even though she’s not sociable, Elle tends to work methodically and swiftly when she has to work with a team, not troubling anybody except if she’s confronted.

She Can Tell: Having been alive for so long, she’s mastered the ability of reading people’s faces and actions when they are unaware she’s looking, and can easily tell what a face or action means.

Extras: When fighting, Elle will probably hum or sing a song, this being a very old habit. She’s into Rock, and has a very, very large repertoire of songs that will probably fit the situation perfectly. Added to this, the girl has been singing for 400 years, and has a very sweet and mastered mezzo-soprano voice.

Biography: Elle Blake was turned into a vampire 400 years ago, around 1620-1650, but who’s counting…
Spoiler
At the age of 17, Elle was an educated lady, already engaged to be married to William Cavendish, the first Duke of Devonshire. The girl had grown up with him, and considered him more of a best friend than a husband, but was glad she wasn’t being married to a monster.

William disappeared four months before their wedding, leaving Elle single and forced to marry a stranger.
Weeks after his disappearance, it was arranged that Elle would marry an old Baron that asked for her hand, dooming her to spend a lonely and miserable life. One night before her marriage, Elle was awakened by a low, familiar voice. It was strained and rough, and she could barely see the bulky outline of his body, but she knew it was William.
Confused and outraged that he’d disappeared and left her alone, as well as the fact he’d barged into her room while she was sleeping, Elle made to slap him hard in the cheek, as he was bending over her.
With the speed and strength she’d never seen in any man, William grabbed her hand and covered her mouth, bringing her hand towards his lips. Elle wiggled desperately, this wasn’t Will, and she had just made the deadliest guess ever.
“Elle, I need you..” He whispered into her wrist before lifting her from her bed and simultaneously pressing her neck firmly, making her loose consciousness before she could protest.

She woke up to the eeriest feeling ever, first and most important, because there was a man sitting next to her, lifting her head and back from the dirty floor of the sewer while biting her neck. Noticing she was awake, the man pulled back and placed his icy cold hand to her cheek.
“I’m so sorry Elle, but I can’t do this without you.. The thirst..” William pressed his hand harder into her cheek, making her wince in pain. She was too terrified to move, her legs felt numb and she felt a stabbing pain in her neck that was slowly spreading around her body. “I know it hurts, oh Elle I am truly sorry, I’m a horrible, horrible… Thing” The girl blinked back her confusion, breathed in to ask him what was wrong, where he’d been… But all she could master was a small croak and a furrowed eyebrow.
Chuckling lightly, William pressed her limp body to him and sniffled. “I had almost forgotten how funny you look when you’re confused.”

He had been assaulted as he walked the gardens at night, a dark man he had no time to see bit him in the neck and nearly sucked him dry. William was left there to turn on his own, barely having time to look for a refuge as the dawn sun scorched his ivory skin.
He tried to master the thirst he felt, killing the odd vagabond he didn’t know. But he couldn’t do it alone, and so he had made the painful decision to find support on his beloved friend.
Elle turned faster than he had, taking little more than 6 hours for the burn to stop completely. She’d listened patiently as William told her what had happened, how he’d mulled over the possibilities for a whole week and had caught a glimpse of her as he left the sewer, and decided he could not bare it without her.

Elle left him. She cursed him and his selfishness, killing people and sucking them dry more from anger than for thirst. She hated him, and made very sure to kill the people she fed from, not wishing this fate in anyone else.
For 50 years she lived by herself in England, getting used to the smell of the sewers and caves she hid in at day. Elle remembered William had promised to be waiting in that same place where he’d turned her, so she could find him when she realized she could not do it alone, and that time came.

They could not live a normal life, and so they sought refuge in forests outside of villages, cursing their fate and trying not to look at their victims’ faces. They managed together, knowing their sanity and self-control was the other’s responsibility. Elle realized she could never do it alone, constantly hiding, having no one she could care for truly since she always had the urge to throw herself at humans’ neck.
They never spoke of love, not a romantic one anyways. They needed each other in order to keep their minds as human and merciful as they could, the two knew that they would never make it on their own, but not love.

For 200 years they lived alone, migrating to the New World after it was discovered. They slowly realized there were a lot more vampires than they imagined, and in brief and dangerous encounters, found out about more creatures. Knowing this, Elle and William began to train daily, teaching themselves how to fight to survive if they were to be attacked.

In the 1800’s, they met a lonely Vampire that advised them to join one of the major Covens, where they would be taught how to fight, and they wouldn’t be alone. Having been on by themselves for 200 years, the couple spent long time thinking about whether they could trust anyone anymore, but finally decided to join the Warlocks Coven, at that time residing in Seattle.

Elle and William stayed there, and watched as Samantha grew up to become the next leader of their Coven. Slowly, they learnt about the Lycanthropes, and the rest of the monsters that existed. Even though they were now surrounded by a lot of Vampires, they still spent most of their time together, going out on small missions and training on their own.
When The War came, Elle and William hesitated to show themselves to the humans like all the other monsters were doing, they did not like where anything was headed, so they mostly stayed in The Piers, the place that became the new Warlocks’ refuge.

Ten years ago, when the rising of the monster came, William was alone, spying on the Serpent Coven. He was in Bat form, and was caught by a young Serpent that realized he was a spy. Defenseless as he was, William barely had time to go back to his human form before he was attacked. He wasn’t ready to fight, and died at the hands of a 50-year-old Vampire.

Ever since his death, Elle has flown solo, and can normally be seen tormenting humans on her own. She likes to sing to them before she kills them.
__________________
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Credit to Freya for the awesome set!
You'll be amazed what you'll find
If you look through my eyes

Last edited by susa_24; 12-12-2011 at 07:59 PM.
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Old 12-12-2011   #9 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

approved
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Anarchy Rising: a City of Nightmares RP
http://www.animecrazy.net/forums/sho...0#post11629980

But now I always see the funny side, now I'm always smiling*smiles*
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Old 12-13-2011   #10 (permalink)
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Default Re: Anarchy Rising: A City of Nightmares OOC/Sing up

lol not exactly racing
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Anarchy Rising: a City of Nightmares RP
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But now I always see the funny side, now I'm always smiling*smiles*
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