This magical ability allows the user to control the things(elements) around him except everything the opponent holds or the opponent his/her self. The user cannot control other's magic and his own. He also can only use this magic in medium spread area around him. (If you want it can be short spread) If the user uses more powerful moves with this, he/she gains a ten second cool down timer and varies depending on how powerful it is.
Protecting all Good: God's Judgement!:
Shinzo wraps his fist in earth, then air, making a very powerful impact. Then he aims a blow at his opponent, if he hit's the impact will be very powerful(can be increased with satan soul) and the air will blast out, into the opponent knocking them high in the air and far away.
Crushing all Evil: Winged Empyrean!:
A giant ball of earth rises from behind it and sharp blades of wind circle it, creating a twirling fat tail on the bottom, anything can be combined with it. He aims it at his opponent, either slicing them down/burning or whatevers, or crushing them.
Spells: 1. Earth Copy = allows the caster to create copies of himself. the caster can speak throw them. they dont have magic power or stronger abilities. mainly use for delivering messges and diversion
2. Earth Golem = either summon 1 Giant golem or 5 lesser golems to attak for him.
3. EarthQuke = The caster creates controlable earthquke 10 miles around him. the longer the spell last. the harder it is to control it. can harm he's friends as well if he's not careful.
4. Earth Blend = allows the caster to blend with any earth matirial absoring its properties, also allows him to move throw it. ( exm. can be used to move throw walls and such.)
5. Quick Sand = the caster creates Quick Sand around a target/location, caster also can harden the quick sand locking the target.
6. Shater = the caster can shater any earth matirial in sight. focusing more energy on it can make the explosive stronger.
7. Earth Field = allows the caster to summon Earth when there is none for he's useage.
New Magic techniques to be aproved.
I still have a problem with the Skyscraper Ilussion magic. I took the binding thing off, but still the user can't defend against this magic if the staves are around him. It's like genjutsu in Naruto, to dispel this magic the victim need to use magic through his body or the help of some external being. anyway this magic doesn't cause physical damage but psychological and is used to gain time. If it doesn't work then I will changed it for other kind of illusion.
Originally Posted by mariorive24
Working on it. Name: Shion Elpihas Levin Appearance:
Guild: Pure Destruction Rank: (You start off as normal) Magic: Magic Staves. Using his staves, Shion is able to cast powerful spells. Magic Techniques:
Sleeping Song With the aid of his staves, Shion can cast an extremely powerful Sleep spell, capable of putting to sleep an entire town. Just powerful mages are capable of resist this spell. Illusion Song: Skyscraper Shion first plants his five staves into the ground surrounding his enemy, creating the illusion that the enemy is propelled several hundred meters into the air, and a demon breaks through the sky, reaching to attack the enemy. This Magic is used to break down the mind of the enemy or distract them long enough to prepare another attack. Calgota Song: Shion is able to shot purple beams of magic using two staves. This beams don't cause physical damage but cause a great mental pain. Physical shields are not usefull against this spell, but it can defend easily against it using magic. Sacred Song: Using his 5 staves Shion creates several Magic circles covered in runes above his enemy, which release a concentrated beam of Magical energy that damages the enemy. The power of this attack can be compared to that of a Dragon slayer's roar. Mirror Song: Shion uses 3 Magic staves to cast a Magic circle that can reflect spells back to the caster. Mist Body : Using one of his staves. Shion is able to transform his body into mist that can move around freely at high speed for a few seconds, this doesn't protect him from physical or magical attacks. It's just used to conceal his presence. Sky Song: While using one of his five staves, Shion is able to levitate. This can be done a high speed or slowly. This spell consumes a lot of magic power.
Shion is a gloomy boy. He's serious most of the time and doesn't like to talk to people. He becomes flustered when praised, complimented or thanked, saying that he's not used to it and doesn't like it. He is pure and honest in essence, but can also be cunning and ruthless. He becomes furious whenever anyone makes fun or talks badly of his guild, which has become his family. He has an odd sense of taste in both food and decor, and considering strange and gruesome artifacts such as a six ruby-eyed skull to be cool.
Shion was born in the Royal Cityof Edolas, in a rich family. He was educated at the best schools and his ability with magic objects was notable since a shot age. Shion was a cheerful kid and had a lot of friends and loved his parents. His dream was to create a lot of new magic objects to help the people in the kingdom.
Unfortunately when Shion was still a kid his parents died in a terrible accident. He then was sent to his closer family member, the Kingdom's Chief of Staff Byro.
Byro didn't want to adopt a little kid, but accepted to take care of Shion because he could be useful to him. For several years Shion helped Byro as his assistant in his laboratory. For some time Shion was happy because he felt he was able to realize his dream.
One day the real reason of why Byro had accepted Shion in his house was revealed. Shion was used as a subject for his human experiments. The kingdom wanted to create new soldiers who had magic inside them. The idea was to place certain quantities of Lacryma inside Shions body. Unfortunately the experiment didn't work and Shion's body didn't gain any powers but in the opposite he suffered extreme pain and his body became weak; after this failure Shion was expeled of the Castle and forced to live on the streets.
When Reverse anima sucked all the magic from Edolas, Shion was also sent to Earthland along with the other magical beings.
Once in Earthland he wandered around until one day he found what seemed to be an Edolas royal
insignia that was left in an inn by a mage who was doing a job. From that day Shion spent 3 years following hints that lead him to a magic guild in Fiore, there he found for his surprise some Edolas magical objects. Those were 5 magical staves. Shion took them and learnt how to use them and now that he's 16 years old he has become a powerful member of the Pure Destruction guild.
Name: "Sinister Minister" John Mitchell
Guild: Thieves Guild
Rank: (You start off as normal)
Darkness Dragon Slayer Magic(ダークネスドラゴンスレイヤーマジック Yami no 'Metsuryū Mahō).
Being a Darkness Dragon Slayer Kai has the ability to eat and produce darkness from his body.
Magical Item (a benefit for being at Thieves Guild):
Created from two fangs of the dragon which parented John.
Ability: John can channel Dragon Slaying magic to it and use it as a Dragon Slayer weapon.
Darkness Dragon's Roar (無龍の咆哮, Yamiryū no Hōkō): The user shoots out a large blast of darkness from his mouth.
Darkness Dragon's Drilling Fist (無龍の錬成拳, Muryū no Renseiken): The user molds darkness around his fist in the form of a deadly drill. After which, he unleashes an extremely powerful punch that can obliterate nearly all that stands before him.
Darkness Dragon's Explosive Fang (黒龍の, Yamiryū no Bakuyakuga): With his hand ignited with a massive amount of darkness, the user gouges his hand into his enemy and quickly swipes his enemy away from his sight.
Darkness Dragon's Chaos Sphere (黒龍の混沌球, Yamiryū no Kontondama): The user amasses darkness on both of his hands, and brings them together, creating a giant explosion that destroys everything around him.
Darkness Dragon's Suffocation (無龍の窒息, Yamiryū no Chissoku): The user engulfs his opponent(s) with darkness, which suffocates them.
Dragon Slayer's Secret Art (滅竜奥義, Metsu Ryū Ōgi): Final Aeons of Darkness: Neverending Hell (空劫・地獄後を絶たず, Kūkō: Jigoku Atowotatanai): The user amasses negative energy into a sphere, that he sends at the opponent, and traps them inside, with no oxygen, and blackness surrounds them. Truly, this is an evil technique.
Darkness Dragon Slayer Weapon Technique; Slash: The user channels Darkness to the weapon, and releases it in a form of a slash at the opponent.
credit: xeltox <3
"You're playing little league with your little insults and your rhymes and your millions and millions and your finallys, and I'm in the big leagues and I'm swinging for the fence. You need to understand that your little jabs and insults, it's all kiddie games. You can't leave a mark on the Champ's face. Come Royal Rumble, understand when you step in the ring, your arms are just too short to box with GOD." - CM Punk
Last edited by BloodDrunk; 02-18-2012 at 06:21 PM.
Guild: No Clue
Rank: Guild Member
Magic: White Light Dragon Slayer. [What ever this guy has]
The white dragon slayer magic, is a kind of mystical energy that is white in attacks appearance.
Dragon's Roar: Roy releases a tornado of his element from his mouth to attack the target. The attack seems to possess highly destructive power, having caused great damage to the area it affected, destroying the ground and piercing through buildings alike, and appears to have a long range.
Working on it, obviously. :O
Originally Posted by j0lee
ROFLMAO XD Perfect way to combine the power of picture and words. You are a true Macho Wabbs!
Originally Posted by lplaura
I almost spat out my water from laughing x3
Originally Posted by Sushibabe
I'm always on cute cheesy mode for you. You're the only one that makes me like this. Damn Bunneh.
Originally Posted by stephkirstin
omg thanks for making me laugh so hard. xD <33
Originally Posted by Dirtyah
Rofl, rubs lotions on your back with my chest for max pleasure. :>
Magic: Celestial Spirit Mage with affinity to Seidhr Magic Magic Techniques:
Main Magic: Celestial Magic is a skill which allows the user to summon Spirits from another world or the Celestial World using Keys of the Gates. The ability to summon the Spirits is limited by how much magic the user has to sustain them; if they summon more Spirits, more of their magic is exhausted. Usually, there can only be one Spirit summoned at a time.
Gemini: The Gemini have the ability to transform into anyone flawlessly. Once transformed, they will gain the transformed person's knowledge, magic and their recent thoughts (if not while they are thinking about them in real time). Gemini, however, can only hold the transformation for five minutes, and they must touch the person in order to transform. This may be due to the summoner's magic capability rather than their own. Gemini can only retain the capability to transform up to two people, and any more additional transformation requires them to erase one of the transformed forms. When Gemi and Mini do not transform into anybody, they can both walk on the ground and float in the air.
Pegasus: A flying winged horse with the power to create springs where his hoof hits the ground. He can also imbue objects with the power of lightning. Pegasus - Wikipedia, the free encyclopedia Pyxis: A compass that can be attached to the hand by a string. It has the power to reveal the location of anyone or anything on the field to the user. Scutum: A large rectangular shield in Roman style. It can protect the user from direct physical attacks and reflect the magical ones.
Secondary Magic: Seidhr Magic (Animal Possession): Animal Possession in which the user can confine an animal’s spirit within themselves and then use that spirit to aid them in battle by receiving its non-magical attributes.
Bear:Strength and vitality increase, speed decrease, fangs and claws. Boa Constrictor:Restriction of movement and crushing power, fangs to grip the prey, speed. Mole:Speedy digging power.[to be added later]
Likes: nature, observing the sky, quietness, relaxing music Dislikes: meaningless noise, rushing, violence Personality:
Due to her childhood spent in a forest and without contact with ‘civilization,’ Amaranta often has troubles to understand the actions of other people. As a result, she can come off as naïve or weird when she asks peculiar questions to clarify the situation for herself. It might also be easy to take advantage of her because of it. However, her social clumsiness is more than compensated for by profound understanding of the nature and its laws. She is used to rely to her own powers and quick to comprehend how things work when they are explained to her properly. When she takes a liking to someone, she is very reliable and willing to sacrifice much of her time and effort to help them out. She is friendly and eager to learn new things, as long as the others treat her kindly. If it’s not the case, she is more than able to return their treatment in kind.
Amaranta was born into a tribal society that resides in reclusion deep in the East Forest. As a curious youngest daughter of one of the shaman’s apprentices, she often listened in on their meetings instead of learning from her mother as a child, and was regularly punished for it. To escape the anger of the grown-ups, young Aramanta developed extraordinary running and evasive skills, as well as a talent to talk her way out of trouble. Since her curiosity couldn’t be quelled, when she was 10, the head shaman rewarded her resolve by giving her some lessons even though she wasn’t a boy. Thanks to that, she received knowledge about the mysteries of the nature from both female and male point of view, as well as some information about the world outside the forest.
For 10 years, she was content with studying her home environment. She learned everything there was to know about the forest, animals and cycle of the year. Moreover, the shaman had recognized her affiliation with celestial magic in her. This was a rare gift that had to be supported, and Aramanta spent several hours a day training her magic. The keys she used were the protected treasure that her tribe guarded for long centuries and their origin was shrouded in mystery and long forgotten. She also improved her ability to communicate with the spirits of animals, something that every shaman of her tribe was able to do, although she could hardly come through and learn how to let them help her in battle despite all her training. As a result, she only mastered a few transformations while still at the forest.
When she reached the age of 20, the forest gradually became too small for her. The stories about the outside world appeared more and more enticing, until one day, she just couldn’t stay home anymore. She didn’t leave without a word though; she spent quite a lot of time reasoning with the elders, and finally, she was allowed to go and widen her horizons for the sake of the tribe. So she left the forest and dared out to the dangerous civilized world, and she travelled alone, learning not to trust everyone on the first sight the hard way, until she was picked up by a mage guild. The Thieves Guild became her new family and a place to constantly improve herself.
Weapon: a Spear
Originally Posted by Lord Irvine
Switched my magic to Shadow Magic. Basically got them off what it looks like the guy from FT could do, with some techs of my own.
Originally Posted by ZiggyBoy91
Guild: Pure Destruction
Magic: Dead Matter Control
Dead Matter Whip
Bone Spike Wave
Other: Collis' only has his left arm, the other is a constant dead matter arm.
Fairy ring is a unique type of light magic that uses the different arrangement of rings to create varying effects. The rings move according to the creator and are made of sunlight, moonlight, and starlight in such a powerful and dangerous combination, that it could prove incredibly deadly to anyone that comes in contact with the rings. The light of the fairy rings react to the will of the caster, making their power change from powerful assault, to support, healing, or defense.
Fairy Rings: Formation 1 - The most basic and versatile of the formations, this formation generates singular rings in a desired quantity that can emit a shockwave-like force to push targets, slice, fire a laser, act as a shield or detonate like small bombs.
Fairy Rings: Formation 16 - Fairy Boots - A movement enhancement support formation that bestows three rings around each of the target's legs. The rings allow the user to run or fly at an enhanced speed. The three rings around the legs can be expended to release an instantaneous burst of energy to propel the user at an even faster speed for a brief period of time, or deliver a devastating kick. The burst has a three-use limit, each use will remove one ring from each of your legs, once all three have been used, the spell will wear off.
Fairy Rings: Formation 23 - Fairy Veil - A defense enhancement support formation. Three fairy rings encircle the body of the target and enhance their body with a soft light, making their skin steel-like and acting as a damage cushion. The Fairy Veil can be expended to grant the target 1 turn of invisibility.
Fairy Rings: Formation 29 - Fairy Gauntlets - A strength enhancement support formation that enhances physical and magical power. The gauntlets form as gloves of light with three rings around the wrist. This magic is also somewhat like a small shield around the hands and allows the target to grab anything, even fire, air, light, or other magic, infused it with the magic of the gloves and use it as their own weapon. Once magic has been infused into something, the one ring will disappear from each gauntlet, after the third infusion, the spell will wear off.
Fairy Rings: Formation 33 - White Copper Mirror - Three rings come together in a target-like shape, the rings act as a detonation shield, the shield will absorb the shock of an attack and light up, returning an attack of its own proportional to the power of the attack used. The shield can be arranged in the shape of a dome.
Fairy Rings: Formation 45 - Several rings stack in a pillar, the person inside is healed while the rings act like a barrier.
Fairy Rings: Formation 58 - Buster Formula - Arranges five rings in any shape, the rings explode with tremendous force when they have a close enough proximity to one another. If the rings are arranged in a linear formation, the rings will fire a powerful laser as wide as the rings themselves.
Fairy Rings: Formation 77 - Fairy Meteor - Arranges the fairy rings in a stacked concentric circles that fire circular blasts of light. The more the rings are stacked, the more powerful the meteor. The rings can also be divided, allowing for multiple firing points.
Eye patch - A signature item of the practitioners of one of the Pure Destruction guild's trademark spells. The eye patch is a seal that is worn over the right eye to contain the power of one of their spells. Once the patch is removed, the spell can be fully utilized.
Animal: Spirit Fox
Magic: Resize Magic - Allows the familiar to change from pocket-sized to 10 feet in height from front paw to ear.
Originally Posted by Air Rider
Name: Giulia Appearance:
Guild: Pure Destruction Rank: Normal Magic: Magic Essence Magic Description: Magic Essence is a type of magic that utilize the power of magic in its most purist of form. It gives the user control over magical energy. However, she is not able to control magical energy that is already in use by other people meaning she cannot simply dispel or manipulate magic attacks etc that are not her own. Giulia, is most cases, makes magical energy materialize to perform spells. Giulia, when materializing her magic, likes to model it after her favourite animals. When materialized, magic energy appears white.
Spirit of the Sparrows (modelled after the Scissor Tailed Sparrow) – is a spell that conjures up multiple sparrows made of magic. These sparrows are sent toward the enemy at a fast speed and when contact is made, inflict damage.
Gazelle’s Rage (modelled after a gazelle) – is an explosion spell. The caster summons a gazelle that dashes, extremely fast, towards the enemy of the caster’s choice. When near the target the caster can make the gazelle detonate. The gazelle is capable travelling in the air, and its path is controlled by the caster.
Pack of Wovles (modelled after the Grey Wolf) – the caster makes a pack of wolves. In each pack there are 10 wolves and the caster can make up to 3 packs, totalling 30 wolves. The wolves are viscous and attack anything the caster sees as an enemy.
Gentle Pure Force – is similar to Pure Force. The only difference between the two is that Gentle Pure Force is used on the caster. It allows the caster to fly. The path of flight is controlled by the users mind.
Protection – the caster takes magical energy and materializes it into a shield. The shield is circular and is big enough only to protect the caster. The shield can stop both magical and physical attacks.
Lion’s Brilliance (modelled after a lion) – a lion is created right in front of the user, be it on the ground or in the air. The lion cannot move but is just there from show. From the mouth of the lion a beam of magical energy is fired.
Animal Kingdom (modelled after many animals) – when casted numerous animals appear around the target of choice. The target gets surrounded then bombarded, similar to a stampede, by the animals.
Originally Posted by vi3t_93
Name: Shizuo Kenji
Guild: Bracer Rank: N/A Magic: Light Magic/Heavenly Body Magic Magic Spells: Refer to wiki, the first 7 spells are relevant.
Originally Posted by AnimeFan Nl
finished my sheet Isaac Darc
also joined the Thieves Guild
Originally Posted by mariorive24
Posting my familiar to be aproved.
Familiar: Anise She's a small black cat that is Shion's familiar and best friend.
Magic power: Book of the dead:
By collecting the wandering souls within in a place, she can use them for getting information, scouting and spying. Collect the souls takes some time.