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Old 09-25-2010   #1 (permalink)
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One Piece: Zodiac Ascension!


As the lengthy journey across the Grand Line continues, the current pirates are faced with an unprecedented terror.
A self-acclaimed group of miracle workers formed under the name of 'Zodiac', and as an opening act to burst onto the pirating world they have caused a catastrophe.
Having one - and hunting for more - of the Ancient Weapons, named Megrez, they demonstrated the power of it in the center of the Grand Line.
With a small uninhabited island at the center, a giant magnetic storm was launched, bringing with it extreme weather conditions and failure of all Log Poses in the immediate area.
As a result, many of the nearby rookie pirate ships and even marine vessels have been decimated, leaving them in the Grand Line without any guidance.
Nonetheless, a few fortunate survivors begin surfacing around the 5th area of the Grand Line.


Welcome Note:
As a continuation of the RP previously under the name of One Piece Shinsekai (OPS), the Organizations is now promoting the new and reformed project which is dubbed 'Zodiac Ascension'. Former RPers can keep their old sheet with a few additions if they wish to join, and might have a leg up on newly joining people. We shall move from island to island, starting at the 5th; former crews can stick together, or get washed up on another island if they please. A new character means your old character will go 'missing'. Feel free to direct any questions to a GM, or pose them inside our OOC thread.

GameMasters
GM:
Hitsugaya` - The Man with the Plan.
Minikui - Designer/Gekiyasu author.
Ragnarok - Designer/Gekiyasu author.


These GameMasters will keep the RP progressing and post notes in the threads. NPC characters are also under their control, but other people can request to be an NPC to keep things going. Respect these people inside the IC & OOC thread (not Hitsu though, screw that puny ice midget). If you feel adequate and willing to help out, feel free to let another GM know.

Some basic guidelines:
  • Keep things at a fair length.
    Try to write more than a few lines or some 'chatting', go in depth with detail and your character whenever you can. Keep in mind things will be evaluated. (5 lines minimum.) Less than 5 lines is only acceptable when a conversation between two characters is taking place.
  • Character control.
    Keep focus on the adventure. Your character is not the Pirate King, you can't destroy cities or just do whatever your want. Keep that power in check. (Especially the Logias.)
  • Devil Fruits.
    Integrate the finding of one into your bio story or later in the adventure (advised). You can reserve a fruit without having eaten it yet. (Again, not about power, which is why it is prompted you simply reserve a fruit for possible new powers during the RP.)
    Gaining a Devil Fruit may be discussed with a GameMaster, and a way of getting it will be devised. Marines will receive theirs as a gift from the World Government.
  • No OOC only posts.
    You can make a OOC comment in a post as long as IC is involved. OOC conversations belong here.
  • Bounties/Ranks.
    What each person does will be evaluated. Accordingly, a bounty will be placed on somebody's head if they are pirates, or a rank increase for those who are marines.
    Other rewards may be possible as well.
  • NPCs.
    Non-playable characters will mostly be portrayed by the game masters. Certain characters can be used by more people. Keep in mind these NPCs use colour-coded posts, so refrain from using colours in your own posts. (See later on.)

Again, if you have any question about the RP do not ask in here, we have a OOC thread for that. If you do not have a RP character and have no intention of making one, and you have already been warned not to post inside this thread but for some reason you chose to ignore it, then most likely one of the Mods will step in.

Current Crews & Info:
Pirates
World Government
  • Marine vessel #86.
    • Commodore: Barry (Urary)
    • 10 additional NPC members.
      * Location: Denebu.


Island information:
The islands where people are currently at will be posted here. The info consists of objectives (for pirates) & locations. There's an NPC section further in the post. There are 3 routes Log Poses follow for passing across the Grand Line, each route consisting of 7 islands to be explored (7th being Sabaody Archipelago); as a result of previous events, the RPers will strand on Island #5. All islands have stores selling general goods.

Fifth Islands:
  • Route #1:
    Long Ring Long Land: As shown in the series; 10 islands connected by a submerged piece of land that surfaces between two rings once a year. Most islands have the same vegetation, which is fairly normal. Mostly plain grass, with some trees and plants – yet sometimes of much larger sizes than normal. There are not settled constructions, as the only occupants are nomads that circle the entire island, moving each year.
  • Route #2:
    Kefra: A pyramid shaped winter island, mostly covered in snow and with large forest areas scattered all over. Many wild animals live in the forests and it's adviced to stay clear of those areas unless it's urgent business. The heart of the island is rumoured to be a geyser, although no one really believes it to be possible. The inhabitants of Kefra are pleasant and open-minded towards marines as well as pirates, as long as they pay their bills and don't disturb the order. The largest town on Kefra also contains the habour and is called Koelerum and it a fairly large village with a well-sized inn and several stores.

Island Locations:
  • Long Ring Long Land:
    Spoiler
    • The Nomads' Camp: The local people of Long Ring Long Land. A festive and cheerful people.
    • The neighbouring island: Looks exactly like the others islands, but rumours to be hosting a bunch of ruthless pirates at the moment.

  • Kefra:
    Spoiler
    • The Golden Lion: The local inn. A perfect place to catch wind of what's going on at the island.
    • Long-forgotten mines: There are several abandones mines scattered all over the mountainsides.

Island Objectives:
  • Long Ring Long Land:
    Spoiler
    • Rumours has is that another pirate crew is camping at the neighbouring island and hosts some sort of game with valuable prizes to be won.
    • Need to kill some time? The local people is always good for a party or two.

  • Kefra:
    Spoiler
    • There's a certain lady waiting at The Golden Lion who needs assistance with a very urgent matter.
    • Dance competition at the local brothel!
    • Underground martial arts competition. Valuable prizes at stake!
    • A rich man's kid has been kidnapped. Care to help a distressed parent find his only child?

NPCs:

Global NPCs:
  • Bartenders:
    Spoiler
    Name: Louis/Lewis/Louey/Louie/Lou-…
    Age: Various ages (family).
    Profession: Bartenders.
    Personality: By choice of the game master. (Keep it stereotypical.)
    Appearance: By choice of the game master. (Keep it stereotypical.)
    Affiliation: To anybody who pays in his bar.
    Powers: Brute strength. He’s supposed to be able to overpower the pirates who come in his bar.
    Controlled by: Any game master available. (Anybody for small transactions.)
    Colour: Sienna.
  • Mechanics:
    Spoiler
    Name: Mike (and variants.)
    Age: Various ages (family).
    Profession: Mechanic.
    Personality: By choice of the game master. (Keep it stereotypical.)
    Appearance: By choice of the game master. (Keep it stereotypical.)
    Affiliation: Mechanics.
    Powers: Fixing mechanical things. Fights with wrenches and random mechanic shop materials.
    Controlled by: Any game master available. (Anybody for small transactions.)
    Colour: RoyalBlue.
  • Carpenters:
    Spoiler
    Name: Jesus. (And variants.)
    Age: Various ages (family).
    Profession: Carpenter.
    Personality: By choice of the game master. (Keep it stereotypical.)
    Appearance: By choice of the game master. (Keep it stereotypical.)
    Affiliation: Carpenters.
    Powers: Carpenting. Can fight with building materials.
    Controlled by: Any game master available. (Anybody for the small transactions.)
    Colour: YellowGreen.
  • Food salesmen/cooks:
    Spoiler
    Name: Mange. (Or any type of food in French.)
    Age: Various ages (family).
    Profession: Food salesmen/cooks.
    Personality: By choice of the game master. (Keep it stereotypical.)
    Appearance: By choice of the game master. (Keep it stereotypical.)
    Affiliation: Meshi!
    Powers: The gift of life. Can fight with kitchen materials.
    Controlled by: Any game master available. (Anybody for the small transactions.)
    Colour: Orange.
  • Weapon smiths/salesmen:
    Spoiler
    Name: Tom (and variants).
    Age: Various ages (family).
    Profession: Weapon smith/salesmen.
    Personality: By choice of the game master. (Keep it stereotypical.)
    Appearance: By choice of the game master. (Keep it stereotypical.)
    Affiliation: Blacksmiths guild. : o
    Powers: Weapon creation. Are usually strong (yet unstylish) and can fight moderately with various weaponry.
    Controlled by: Any game master available. (Anybody for the small transactions.)
    Colour: DimGray.

Long Ring Long Land NPCs:
Spoiler
  • Davy Back Fight:
    • Name: Gustav.
      Age: 34.
      Profession: Captain.
      Personality: Arrogant and rude, is one of the highest authorities around Mock Town, and he shows it off whenever he can.
      Appearance: A large man (2.2m) with lengthy brown hair. Has a rugged beard and a torn shirt with breast hair poking out. Brass knuckled glove on his right fist and a metal gauntlet around his left lower arm.
      Affiliation: Gladiator Pirates.
      Powers: Has massive arm strength and is very stable, can remain standing even after big hits.
      Controlled by: GameMasters.
      Colour: 8554de.

    • Name: Maximus.
      Age: 26.
      Profession: First mate.
      Personality: Highly serious under almost all situations. Facial expression rarely changes and he only speaks when it is required of his captain.
      Appearance: Of average height (1.8), and with short black hair. Has many gold earrings on both ears and a striped sleeveless shirt. On his back a helmet with a plate for his left shoulder hangs from his neck. He also carries a trident on across his back, with a net wrapped around it.
      Affiliation: Gladiator Pirates.
      Powers: Extreme proficiency in using his gladiator tools, while remaining light on his feet.
      Controlled by: GameMasters.
      Colour: d09c68.

    • Name: Sonya.
      Age: 22.
      Profession: ---
      Personality: A quick-witted woman who finds pleasure in mental torture. This brutal side of her makes her one of the few women who could join the Gladiator Pirates, but also makes a great asset as she cracks down opponents. She has a certain ingenuity in obstructing others.
      Appearance: She’s fairly small and red-headed. Her hair is braided. She dons a spiked whip, but doesn’t have any other remarkable features.
      Affiliation: Gladiator Pirates.
      Powers: Obstructing others.
      Controlled by: GameMasters.
      Colour: Whatevs.

    • Name: Lolico.
      Age: 25.
      Profession: ---
      Personality: A cheery person among the crew, he’s often used to fetch things. He resides in the crow’s nest and is alone often, seeing as he doesn’t particularly feel part of the crew and gets ridiculed when among the others. Is friends with Maximus.
      Appearance: He has very large feet and a round head with inch-long black hair. He has big eyes (which have great sight). He walks in a funny way due to his muscly legs and wears a vest & shorts over his bare skin.
      Affiliation: Gladiator Pirates.
      Powers: ---
      Controlled by: GameMasters.
      Colour: Whatevs.

    • Name: Bert.
      Age: 38.
      Profession: Carpenter.
      Personality: Not particularly as brute as many of his crew, he still emits a strong & confident aura. He prefers to take the back seat if something is going down, but still chips in with 100% of his ability.
      Appearance: A rough-looking man with scrapes and bruises everywhere. These are from his work however, not from fighting. He generally wears large leather gloves for grip.
      Affiliation: Gladiator Pirates.
      Powers: ---
      Controlled by: GameMasters.
      Colour: Whatevs.


Money:
  • All crews have enough money to by the necessary supplies and stay at an inn when in harbour. If someone wishes to buy something very expensive, they must ask the GMs for persmission and explain why this is important for them.

Marine rank and number:

  • Marine Crews:
    The leader (highest in command on the ship) can decide how many crewmembers there are (within his control). Higher ranked members are valued more. All RP characters can control NPC characters below their rank if these are present within a short radius (on the ship, a nearby marine base, etc..).
    • Admiral: Controls 100 people.
    • Vice Admiral: Controls 50 people. Value = 9.
    • Rear Admiral: Controls 30 people. Value = 8.
    • Commodore: Controls 20 people. Value = 7.
    • Captain: Controls 15 people. Value = 6.
    • Commander: Controls 10 people. Value = 5.
    • Lieutenant Commander: Controls 7 people. Value = 4.
    • Lieutenant: Controls 5 people. Value = 3.
    • Lieutenant Junior Grade: Controls 2 people. Value = 2.
    • Ensign: Controls only himself. Value = 1.

[Example: I am Commodore. I pick 5 ensigns for my crew. I have 15 people left to control (in or outside crew). I pick 2 more Lieutenants. I have 9 people left to control. (2 x 3 = 6. As 3 is a Lieutenant's value.)]

It should be carefully chosen how big the crew is for money issues. The bigger the crew, the more men at your disposal directly, however the more costly they will be. Again, additional men are only at your disposal if available. (If there's another marine ship in town, or a marine base, etc…)

Last edited by Ragnarok; 05-07-2011 at 10:32 PM.
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Old 09-29-2010   #2 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

First Post:
Pirates:
  • Crew: The best option is to wait for the captain to take the lead (Rin will post her first post after the opening as example, READ IT). This way you can know whether you're at the captain's side, or stranded separately and in search of them.
    Remember your log poses failed, and you had no outer contact, so it's by chance that you have reached this island. Your ship could be completely annihilated, or partly broken.
    Orientate yourself on the island, and if needed, establish contact with those nearest to you.
  • Crewless: If you don't have a crew, this means you shall not be having a worthwhile boat that took you to the island. You can also choose to not strand and already be on the island.
    Basically, it's your job to reach out to the crew on your island, or come across them. Affiliating yourself with these people might come of great importance.
Marines:

All marines have been given missions, stating where they shall be heading, and for what purposes. You all have recuperated successfully from the previous storm and are underway to your designated islands. The first post should be on the open sea, and then the arrival on shore. Orientate yourself and proceed with your private missions accordingly.



Finally, for everybody a few reminders.
Colour codes are for NPCs. For speech patterns, you can use italic codes or a different font. This will be an ongoing RP, with a steady pace of qualitative posting. Check your grammar and spelling to your best extent, don't OOC post, and consider proper length.



Commence!
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Old 09-29-2010   #3 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

The island of Denebu

The surface of the sea glitters in the morning sunshine, gentle waves playing with the battered body of a junk approaching a beach. The seagulls circle above it, their shrieks molding with the sound of the breeze. The rays of sun penetrate inside of the ship by a large crack on the deck, tickling the eyelids of the slender blonde twins, Katie and Beth, who are crouching in the corner of the cabin, apparently sleeping. The rest of the crew lies around the ship in disarray, Jimmy is tied to the railing in the crow’s nest, hanging dangerously above the water, since the mast is crooked. Edward looks like he is in a daze, but his hands are still firmly grasping the steering wheel, just as during the whole night before. Ellie is tied to the railing right next to him, together with Skank and Sandy, because they were manipulating the ropes. Payne and Lucian are nowhere to be seen.

As the torn emerald green sails flap noisily in the wind, Alex stumbles out of the study cabin, his legs all wobbly after the exhausting experience with the storm. Because of the loud bang, Sidney jumps into the air, flapping his wings in a panic and shouting: “Man over board, man over board!” Upon that, people start stirring back to life, as if they just woke up from a nightmare. In the bright sunlight, the storm of last night appears almost surreal, or it would if it weren’t for the terrible state of the ship. Ellie quickly straightens up, looking around on her nakama, counting them: “The twins – here, Jimmy – up there, Skank and Sandy – check, Edward -” she eases up a bit when he pats her shoulder lightly “- he’s here too, Alex -” she say his name with gratitude and smiles at him; after all, if it weren’t for him they would all be dead by now “is here as well…” she scans her surroundings, unable to spot anyone else. Breath stops in her throat, and she has trouble calling out: “Garro? Roku? Payne? Lucian? Where are you guys?” As she calls out, the ship finally hits the shore of an unknown island. There is a sandy beach, and through an extremely hot air, the sounds of busy harbour can be herd nearby. They can’t see it though, since it’s shielded by a small forest.
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Last edited by Rin; 09-29-2010 at 04:58 PM.
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Old 09-29-2010   #4 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

The Island of Garsonia

At the east side of the island the wind is still blowing fiercely, although with far les strength than it had done all night. Still, the waves are topped with foam and despite the sunlight, it hardly feels warm at all. Seagulls, crows and other scavenger birds are circling over and pecking in crates and barrels competing with the odd fox only for what's been washed up on the beach. All of it, flotsam left over from the fierce storm that raged the seas last night.

Still a ways out, a piece of timber, which may have once been a mast, is floating. A little girl is clinging to it, refusing to let go. A brave seagull lands next to her, eyeing the human. When she doesn't react, it hops close, then finally gives her a peck. That gets a reaction; the human yelps, throwing out her arm wildly, then yelps again when she almost loses her grip on the wood. She clings even tighter, while the bird sails away. There are easier pickings than a human who's not even dead yet.

The timber nears the island fast, waves and wind cooperating to carry it towards the beach, but even when the little girl feels sand and stones under her bare feet, she doesn't let go of her float. Not until the piece of wood has been washed entirely ashore does she accept the fact that she may just have survived. Wearily, she gets up and stumbles a few steps. She's exhausted, long since lost count of how many hours she's been clinging to the drift wood; her arms are cramped and doesn't respond properly as she fumbles around her person, checking how much she's lost.

She's missing one of her knives, both her shoes and all her money. With a sigh, Betty lets herself collapse, too tired to really care.
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Old 09-29-2010   #5 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

Waking up at Denebu

Payne slowly opened his eyes, letting the morning sunlight filter in. "Ugh, my head..." At first, Payne considered that he might have drunk too much the night before, but when he brought his hand to the back of his head, he found a mat of dried blood in his hair. "Damn. That figures." Looking around to get his bearings, it occurred to Payne that he was upside down and hanging from a life line just slightly above the sea. Grabbing the side of the ship and using it to spin around, Payne was disgusted by what he saw. A large crack ran down the side of the ship and several boards were missing on the side that he could see. Upon closer inspection, there was also a large bloodstain on the hull where Payne had apparently crashed the night before.

When someone began shouting "man overboard", Payne flipped himself over to sit upright in the loop of his life line. Who was calling? Lucian? No, Sidney. His voice little more than a croak, Payne yelled over the side of the ship. "I'm not overboard yet, but I'm considering it if someone doesn't pull me back up soon!"
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Old 09-29-2010   #6 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

Arrival at Jaya

Solstafir felt as if he was burning. Yet there was darkness everywhere around. His head hurt so much. " Where the Hell am I?" Everything started coming to mind slowly and tormentingly. There was that crazy storm. Got him and the others thrown around. The waves had been high as mountains. They had taken Killian!! Killian... His best mate ever... He was resting with the fishes now... No blind man could survive something like that. Ok. Killian was not your random blind man yet even he was doomed in such a situation. An image came back to mind. A huge mass of water covering his friend.
"DAAAAAAAAAAAMN", he screamed and then he was awake. He was lying at the deck of his little battered ship. The sun was burning his face and the salt on his skin had suck all moisture from it leaving it dry as a dead leaf. Water... Please water, thought Solstafir to himself. Something stirred. Solstafir sat upright and looked around. He was on an island with tropical like flaura. A golden beach was in front of him. All was calm as it should be yet Solstafir was all alone. That certain something stirred again. It was on his head. Most precisely in his long hair.
" Come down, Nevelon. I didn't know you were such a die-hard little guy "
Pulling most of his hair in the attempt Nevelon, Solstafir's little Senneryuu friend crawled on his master's nose, opened his wings for a brief flight and landed on Solstafir's open palm. Solstafir smilled for the first time this day. At least the little one was alive. Then Nevelon bit hard his finger making him grimace.
"Yeah... My stomach is rumbling too... But patience."
Solstafir placed Nevelon on his shoulder and made an attempt to rise. For a moment he lost his balance but he quickly grapped the rail and managed to stand. Ok, first step done. He almost fell then but his knees held fast. Nevelon shrieked.
" Be calm, little one. We have to get ourselves out of this mess"
He scanned the deck. Everything was severely damaged. And dead. After all his effort he had ended on an unknown island with a mad log pose and a battered ship. Without noticing it he checked his log pose again. It didn't seem to have stabilized. Bad omen this one. Solstafir spotted his hat under a broken barell and with unsure steos got there and put it on his head. Good. He had regained control of his body. Well there was nothing on the ship for him to do. He had to get ashore. First things first though. Solstafir receded in his little chamber. Some water had gotten it making all his papers, especially the captain's log, a total mess. The trunk in which he kept his bottles was broken as well. That could get ugly. Nevelon excited took flight from his head and started making circles around the little room. Solstafir sorted the useful things out of the rest and headed out. Not sure if this would work but having no other choice he leapt out of the ship in the shallow water. Nevelon didn't like the water a bit but he didn't react. Solstafir splashed in but maged to stay standing. In his waist were his three katanas. On his head the hat protected him from the sun and his long red coat covered his shoulders. He could feel the pain around his body but he knew that things would get better soon. He just didn't have to push himself around. He took out the two bottels he had salvaged from his ship. IF the gods were with him at least one would contain water. Rum wouldn't do right now. He opened the first and without a second though he took a big gulp. Stopping to smell the content first would have been a good idea but Solstafir liked leaving things to luck. Unluck, this time around. He started coughing making Nevelon fly away shrieking. He didn't have high hopes for the second bottle. It was too dark. And yet it turned out to be water. he drunk half the bottle without a breat and splashed a bit on his fingers letting Nevelon lick it. Soon he was on dry land. In the distance he saw a sign and walked there.
Mock Town and an arrow pointing towards the inland.
Well that meant he was on that island named Jaga, or Jafa... no no... it was Jaya.
Well nothing to lose. As Solstafir was walking he passed by a hut with a label about fixxing ships.
" Yeah right... I am gonna pay with my handsomeness and they won't be able togive me change for that... Better try to get some money in this town first... and some people to help me set sail again."
For no reason he started laughing aloud causing Nevelon to stir uneasily.
He was on his way again
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Last edited by Erkahoth; 10-10-2010 at 07:06 PM.
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Old 09-29-2010   #7 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

PREVIOUS NIGHT

Ray was sleeping on the deck of some random pirate crew he hitched a ride with, when the ship found itself in the middle of a storm which apeared in a mere seconds, the rocking of the boat a long with the loud thunder woke up everyone but it was already to late a tidal wave was just about to rip the ship apart so ray quickly grabbed hold of an empty barrel nearby just before the ship was capsized by the tidal wave.

Next Morning

Ray woke up soaked and hanging on to that barrel in the middle of the ocean, it was his luck that he was sleeping on deck or he would have drowned when that ship went down, no matter how good a swimmer he was he was just a human against a tidal wave. Regaining his senses he figured out he escaped the storm last night thanks to instinct and luck but now he had to reach shore soon or he would die from dehydration, as ironical as that was dehydration was your greatest enemy at sea.
Scouting his surroundings he thought he noticed land on the horizon, he thought of the posibility of being just an mirrage caused by the heat but it sure was better than dieing in the middle of the ocean on a dam barrel. A few hours later after a few bursts swim, floating ,getting draged back he managed to reach the shore.
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Old 09-29-2010   #8 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

Sea-washed at Denebu

"Where am I? Why is everything black? Why my head and body feels that heavy? It feels... like I'm somewhere soft... This is..." Though the unlucky cook, Gordon.
He opens his eyes to find himself lying on an empty beach.
"It's sand..." Gordon stands up, wiping the sand off his clothes which are wet from the seawater, as he got washed on this island. Suddenly, he feels terrified as he fails to feel his cooking knives on him. He quickly checks again and again and again. Nothing. They were nowhere on him. Gordon swiftly moves his head left and right, searching for his precious knives.
"Where are they? My knives!" His eyes stumbled on something which looked like a hilt, slightly covered with sand. He quickly attempts to run over there but falls in the process. He was too tired and his wet clothes were heavy.
Crawling, Gordon managed to reach the hilt and unburied it. For his own luck, it was indeed his cooking knife. He removed it from the hilt and noticed that it was a little blunt. "Aww man... At least it was saved... I can't find the other though..." He mumbled. Gordon stood up and slowly walked towards a tree to sit down and take a breath. Suddenly an apple fell to his head. Seeing that it was edible, Gordon ate it to regain some of his strength. Then he stood up and placed the knife on his belt. He looked around and noticed that the forest was pretty big. There was a lot of edible things here and as a cook, starving is out of the question.
Without further ado, Gordon walked to the opposite side of the one he entered. As he walked, a sound of crowded place was getting stronger. Gordon's pace of walking became faster as his hope to find other people got stronger. He kept walking faster and faster, reaching the speed of running. The thick trees started to create openings and through them, Gordon could notice signs of civilization.
Finally, he dashed outside the forest. Gordon sat down to catch his breath the crowded harbour was in front of him.
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Old 09-29-2010   #9 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

Arriving at Garsonia.

Zavarre was watching the ocean's calm soothing waters ripple as he traveled past them in his small boat with his musician Dyn, when all of a sudden a storm whipped up and send the small boat flying forward tearing it up in the process sending pieces of it flying in every direction. The storm raged on for awhile and as it finally calmed down, Zavarre neck deep in the ocean noticed that he and Dyn were nearby an Island so Zavarre told Dyn to begin swimming towards it, and they did.

Reaching the Island's shore moments later, Zavarre and Dyn wrung their shirts out in an attempt to dry them. Zavarre's stomach began to ache. "Guess this is what I get for denying that meal before setting sail." Walking over to a nearby tree, He broke off one of the branches he walked back to the shore. "Time to get us some food!" Zavarre said with excitement, after only 10 minutes of trying, he gave up "Well, I guess we wont be having fish, berries will have to do." Before heading in search of berries, Zavarre told Dyn to help him out. "Hey Dyn, can you help me out and cut the lumber I gather? We need to get us another ship going so we can get off this island as soon as possible." Zavarre went off to gather lumber for their replacement boat. Using his Chi enhanced punches to knock trees down, he brought one back. "Don't worry, there is plenty more. I just couldn't carry more back." Zavarre repeated the trip a total of 4 more times, and just as Dyn was about to make the first slice in the lumber, Zavarre heard a rustling in the bushes. In a whisper he told Dyn, "Wait, I hear something.. keep your blade ready."
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Old 09-29-2010   #10 (permalink)
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Default Re: Organizations RolePlay - One Piece: Zodiac Ascension! IC-thread

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Location: Garsonia


Boring! What a boring town! After two days, the town port of Garsonia was the most boring place she had visited in almost two years of roaming around the Grand Line. It was a small town, and its inhabitants – aside a few shipwrecked like her – were just as small. Midgets! She hated short men, it made her job harder than it already was! And that whole island…!

With a snort, the girl eyed the face in the mirror. A pale young woman in the full bloom of her youth looked back at her. A cascade of red hair, the colour of the dark fire, was the first thing the gaze would fix upon. The pale features, beautiful in their simplicity, and the deep, dark eyes were far from displeasing. Her generous lips curved into a half smile; her appearance had always been her pride, and weapon too. Her clothes, a black corset and a pair of trousers of the same colour, had been chosen in order to show as much pale skin – given of her recent adventure in a winter island – as possible, still hiding what men would really want to see.

In the end, Sheila resolved to stand up and leave the little chamber. She had rented a single bed the night before, finally coming back to the town in disbelief. She had spent the day jumping from ship to ship, begging for passage, just to be said over and over again the same old story: the sky did not look good, and no navigator in his wits would have set sail under such circumstances in the Grand Line. And what’s worse, it proved true. During the night, a terrifying storm had struck the seas, forcing everyone to hide inside their houses. And it had damaged every ship in the harbour.

She had been trapped on that godforsaken island.

The sunny morning, unwelcome prank thrown by the skies, made it worse. She left the tavern behind and walked the main road of the town, taking a painful look at the harbour. The talks she had heard earlier were nothing before the desperation that struck her: she could see countless sailors working on their damaged ships and even in her ignorance, a glance sufficed to tell that it would take a long while before they would be ready to set sail. The wind had not stopped its endless blowing, and still waves crashed against the wooden sides of the pirate ships.

With a snort of frustration, she directed her feet towards the end of the road, towards the end of the village, and the inhospitable forests surrounding the port. She did not want to leave, her strength lied in the weakness of others, but she needed a quiet place to calm down her pissed mind.
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italy and russia ftw

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