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Old 04-19-2012   #1 (permalink)
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Default The Eternal Struggle - IC Thread

Welcome to The Eternal Struggle!
In Character Thread

The First World - Apeiron




Apeiron: A world bathed in light and darkness that stretch from pole to pole. The scarred landscape and the beautiful scenery each encompass half the planet, meeting at the Voidline, a lawless place where even the power of the gods holds no purpose. It is the planet of the beginning and the start of an infinite battle.


Thread Details

Spoiler

This thread will serve as a general in character thread, meaning all spars, explorations, territory wars, etc. will take place here. This is to avoid having too many threads. Try to avoid chatting idly here and collect your spars, etc. so that you may be rewarded appropriately.



Sparring

Spoiler

Sparring will be mostly the same. Two or more players will challenge one another to battle and this will go on for as long as they desire, a standard spar of five turns will earn a tarot card for each player, regardless of the outcome, every five turns following that will earn additional cards. During the Turn 0 the players can agree to allow outside events to enter their spar, this can include environmental effects, monsters, or other players intruding into their spar. If you allow this setting on, rewards will be increased, environments will be taken care of by a random NPC who will be compensated with a single card, this NPC must control the environment/monster for at least five turns (A-B-C-A-B-C-A-B-C format where A is the NPC) for any participants to have their reward increased. This will be called "Into the Fray" to indicate if you wish this setting to be applied to your spar, simply add "Into the Fray: Yes" to turn 0, if not, add "Into the Fray: No" to turn 0.

Killing a player will quintuple rewards for the victor.

Wandering Wraiths will ignore this rule. They are kind of dicks like that.




Territories
Spoiler

The goal of the territory war is to fight your way to the center of the city and capture the throne. Once the throne is captured, the winning team members will be rewarded with the reward item or items such as rapture crystals or tarot cards if the team is defending.


The Holy Capital ? Whitewood

Spoiler

Status: Unoccupied
Challenges: Open
Conditions: Cannot use weapons or Fighting Style
Reward: ?





Luminous City ? Infinity

Spoiler

Status: Unoccupied
Challenges: Open
Conditions:
The throne is located high in the air, totally separated from the city below. Find a way to get to it without flying.
Reward: ?




The Floating Islands ? Deus Paradisio

Spoiler

Status: Unoccupied
Challenges: Open
Conditions:
Do not destroy the Islands
Reward: ?




Nomadic Civilization ? Jade

Spoiler

Status: Unoccupied
Challenges: Open
Conditions: Do not Enter Deus Mode, Do not destroy the Island
Reward: ?






The Voidline

Spoiler

Status: Unoccupied
Challenges: Open
Conditions: Jurisdiction and Deus Mode cannot be used
Reward: ?




City of Night • Nox

Spoiler

Status: Unoccupied
Challenges: Open
Conditions: The city has no bottom and floats in the Void. If you fall to the bottom, you will find yourself on a random part of the territory.
Reward: ?





The Dark Capital • Demise

Spoiler

Status: Unoccupied
Challenges: Open
Conditions: Can not use Jurisdiction or Deus Mode
Reward: ?





The Timeless City • Forze

Spoiler

Status: Unoccupied
Challenges: Open
Conditions: Can not use Weapons or Fighting Style
Reward: ?





Traveling City • Terra

Spoiler

Status: Unoccupied
Challenges: Open
Conditions: Do not Enter Deus Mode, Do not Destroy the City
Reward: ?






Registered Participants

Spoiler
?




Wandering Wraiths
Spoiler

Fallen Guardian • Lux
Spoiler

Supposedly created as a guardian of The Absolute God. When its mind disintegrated it went on a rampage, scarring the planet and sending many gods back to the Stream of Rebirth, he is the original inspiration for the Wandering Wraiths and has the skill to back up the title.





Luminoc, Lord of the Ashensand
Spoiler

A fiend with a large crystal perched at the top of its head, it focuses light with this crystal in order to burn its enemies to death, the sea of sand that surrounds him is actually a swirling pile of ash from those he has defeated.





Argent Wing • Gale
Spoiler

A massive bird with silver feathers, it kicks up tempests with the beat of a wing, allowing it to blow away the competition without much effort. It is a predatory bird so it often dive-bombs its prey from above the clouds to avoid detection, making it impossible to find until it is too late.




Illusive Maiden • Sephora
Spoiler

Created as a temptress for the promiscuous gods. She temps you with a sultry body and voice, creating an illusion of your desires while slowly stealing your life with her lustrous veil.




The Childtaker
Spoiler

The Childtaker is a large, bony demon created to lure the more naive gods with poisoned words. His silver tongue is one of his greatest assets, he often hides in the shadows, whispering desires into the ears of those he intends to kill.




Underworld Lich • Phobos
Spoiler

A superior demon of the earth created from the ground and fed with darkness. His core glows with malice and he spews toxic death upon his prey. He often hangs his trophy kills from the cages dangling from his body.





Frost Wyvern • Cryoc
Spoiler

A flightless wyvern that is preceded by a mile-wide radius of ice. Its tough hide is immune to the effects of fire and ice and its silvery scales reflect light. By far one of the most fierce of the Wandering Wraiths, Cryoc's ice has the ability to freeze the heart of a god in 24 hours.




Willis

Spoiler

A highly intelligent nudibranch that is proficient in the elements, it usually aimlessly walks around, looking to entertain itself. It secretes a sticky, flammable trail as it walks, only to ignite it with its flaming tendrils and destroy entire landscapes.






Dungeons & Instances

Spoiler

Dungeons and Instances are various non-territory war places that are encouraged to be explore and used as battlegrounds. Occasionally, fighting on these grounds can lead to the discovery of unique items. Exploring an Instance is similar to going on a mission of previous role plays.

The Illusionsand
Spoiler

The Illusionsand is a vast desert home to many dragons, the dragons hid their treasure in the sand and have long forgotten where it was hidden. The enchanted gems that stood among their treasure have long since eroded into dust and joined the expanse, often generating ephemeral images whenever the wind blows.



Lunar Beach

Spoiler

A beach constantly bathed in the light of the moon, its pure white sands are soft and soothing and its shores are lined with small islands and caves to be explored. It is said that if you spend a night on the shores, you will have the most peaceful and beautiful dreams.






Purgatory Tower

Spoiler

A Tower that is said to stem from the core of the planet and extend beyond the stars, it is believed to be powered by the molten core. The tower is guarded by a hellhound and exploration can go up or down, occasionally sections of the tower rotate. The treasures it holds must be beyond comprehension.




Stomach of the Cloudwhale, Typhon

Spoiler

The Cloudwhale, Typhon is something of a cosmic janitor, it likes to eat anything and everything, cleaning up the sky and sometimes the earth. It is highly possible he could have swallowed something of value. The stench is unbearable and his body holds mysteries that are almost too disgusting to solve.





Seraphic Descent

Spoiler

A spiraling chasm nestled in the heart of a frigid tundra, the tower is constructed beautifully on the inside and it appears to go on forever. The tower is inscribed with ancient runes along the path, catching people with heavenly glyphs in case they fall. Some monsters have managed to get in, but it is apparent this place was meant to keep many secrets.





Frostcovered City

Spoiler

A city buried in snow, resting on an island in the center of a long frozen ocean, the frostcovered city is teeming with malicious creatures that guard something terrible. Approaching it is a task in and of itself, as the leviathans of the deep have managed to escape the deep chill and randomly burst through the ice and devour unsuspecting land critters, some carcases remain after the intense cold froze over the holes made by the creatures before they could return to the depths.



The Mechanical Seraph


Spoiler

A mechanical tower meant to scan and analyze emotions of the gods during the course of the battle, the original plan was to have it collect data on affection and love, but the intense hate and violence caused the tower to lose purpose and shut down. It still flickers with light as though it desires to be alive, its knowledge is undoubtedly a treasure of unparalleled worth.






Iridescent Haze
Spoiler

A purple forest that is shrouded in a thick veil of radiant haze, making it almost impossible to see. The forest has some odd ruins about it that make it worth exploring. Sometimes creatures wander into this place only to congregate into an area and die altogether, the piles of rotting corpses gives the place an awkward smell.



Forlorn Chapel

Spoiler

A chapel meant to house all knowledge and glory of The Absolute Gods of the past, present, and future. The inside is labyrinthine and confusing, staircases change and the stained glass windows move, the statues scattered about seem to peek behind their hands at those who visit, as though they are curious children. The chapel is a rather creepy place, but it offers and undeniable sense of security.




Sunset City, Zero

Spoiler

A city created in admiration of human engineering. The city is empty and mechanized monstrosities roam freely about the streets. The huge expanse that is Zero leaves many places to explore and many places to hide tools of destruction. The trash the creatures pick up may lead you to a clue.





Last edited by The Absolute; 04-19-2012 at 01:58 AM.
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Old 04-19-2012   #2 (permalink)
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Default Re: The Eternal Struggle - IC Thread

And I'll reserve this
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Old 04-19-2012   #3 (permalink)
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Default Re: The Eternal Struggle - IC Thread

And this one too
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Old 04-19-2012   #4 (permalink)
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Default Re: The Eternal Struggle - IC Thread

and a third
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Old 04-23-2012   #5 (permalink)
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Default Re: The Eternal Struggle - IC Thread

OOC: Holy cocknuggets, I didn't even see this : O
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Old 06-02-2012   #6 (permalink)
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Default Re: The Eternal Struggle - IC Thread

OOC: You should have had your eyes in : O
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Old 06-28-2012   #7 (permalink)
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What's OOC? am new to this rpg stuff anyway i'd like to join :P
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