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Old 03-23-2009, 12:59 AM   #2341 (permalink)
MyLittlePonyMan
 
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Default Re: The S.C.A.R. Research Lab

*Spider Cage
(A device that is thrown at an enemy mecha to restrain it, When thrown 8 lopping bars come out warping around an enemy, a lazer net forms in between the bars)
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Old 03-23-2009, 01:01 AM   #2342 (permalink)
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Default Re: The S.C.A.R. Research Lab

Good idea there
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Old 03-23-2009, 01:12 AM   #2343 (permalink)
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Default Re: The S.C.A.R. Research Lab

Boom Stick
(must have staff, Places a device on the tip of a staff that when ever it makes contact with a surface it releases a concentrated explosion, this does not destroy the weapon, it can be used over and over, but this also follows the reload rule)
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Old 03-23-2009, 01:12 AM   #2344 (permalink)
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Default Re: The S.C.A.R. Research Lab

we have shotguns you know :/
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Old 03-23-2009, 01:14 AM   #2345 (permalink)
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Default Re: The S.C.A.R. Research Lab

yes but thats a gun
a close range gun

this is a Boom Stick
and explody staff

different types of damage
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Old 03-23-2009, 02:42 PM   #2346 (permalink)
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Default Re: The S.C.A.R. Research Lab

hmmm am i the only one posting things here anymore

Backfire Shield
(When this shield blocks an attack, the attacker takes 1/3 of the damage, after use you must wait 2 turns to use this again)
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Old 03-23-2009, 05:04 PM   #2347 (permalink)
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Default Re: The S.C.A.R. Research Lab

Quote:
Originally Posted by SaA View Post
*Neddle Gun
(this gun fires rounds of sharp alloy neddles)

Anti-Lockon
(activate last 3 turns, Heat seeking weapons or any weapon that lock on to your postions will not follow or lock on to your mech)
Quote:
Originally Posted by SaA View Post
Nano Drone
(if you have this you cant have any other Drone, After this drone is destoryed it gets fully repaired on the 2nd turn after it is destoryed)
Quote:
Originally Posted by SaA View Post
Buster Sword Upgrades:
(Must have Buster Sword, Can only have one of the Upgrades unless you have the Tri Buster System)

Vibro
(turns the Blade of the Buster Sword in to a Vibro Blade)

Beam
(Covers the Buster Sword in a Beam coating that increases damage)

Segmented

(turn the Blade of the Buster Sword in to a retractable Segmented blade with 7 segments)

Tri-Buster System
(Cost 2 upgrade points)
Quote:
Originally Posted by SaA View Post
Camo Jammer
(must have Active Camo, use this to cancel out the Active Camo of an enemy mecha)
Quote:
Originally Posted by SaA View Post
*Spider Cage
(A device that is thrown at an enemy mecha to restrain it, When thrown 8 lopping bars come out warping around an enemy, a lazer net forms in between the bars)
Quote:
Originally Posted by SaA View Post
Boom Stick
(must have staff, Places a device on the tip of a staff that when ever it makes contact with a surface it releases a concentrated explosion, this does not destroy the weapon, it can be used over and over, but this also follows the reload rule)
Quote:
Originally Posted by SaA View Post
hmmm am i the only one posting things here anymore

Backfire Shield
(When this shield blocks an attack, the attacker takes 1/3 of the damage, after use you must wait 2 turns to use this again)
stuff ive posted so far

and now some new

Chain Saw Bazooka
(This is a Bazooka that shoots Chain Saws)

Twin-Caliber
(this is a Large blade that can split into two individual blades)

*C4

Detonator
(must have C4)

Matrix System
(can only be used once per Spar, Increases your Counter and evasiveness by 4 levels for this turn)

Purgatory
(This is Is a cannon/gun/rocket launcher, This has a Tri-Beam Lazer gun, 4 Rocket lanchers each with 2 rockets, and a Pulse Cannon as the main body of the weapon, This weapon is large, it will decrease you Speed Evasiveness all to E but increase your attack and Counter to S it will also make your accuracy into C while it is in use, this can only be used for three turns during a spar)
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Old 03-25-2009, 11:12 PM   #2348 (permalink)
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Default Re: The S.C.A.R. Research Lab

dude SaA we have like Half of this stuff already <.<
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Old 03-25-2009, 11:13 PM   #2349 (permalink)
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Default Re: The S.C.A.R. Research Lab

shoot i had a suggestion but i forgot it :\
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Old 03-26-2009, 03:06 AM   #2350 (permalink)
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Default Re: The S.C.A.R. Research Lab

did it involve vodka
or explosions? ^^
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